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-rw-r--r--src/game/Unit.cpp31
1 files changed, 23 insertions, 8 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3e918396c0e..f1e799ea43d 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -9847,9 +9847,29 @@ uint32 Unit::SpellDamageBonus(Unit *pVictim, SpellEntry const *spellProto, uint3
if (pVictim->GetDiseasesByCaster(owner->GetGUID()) > 0)
DoneTotalMod *= (100.0f + aurEff->GetAmount()) / 100.0f;
- // This is not a typo - Impurity has SPELLFAMILY_DRUID
- if (AuraEffect * aurEff = GetDummyAuraEffect(SPELLFAMILY_DRUID, 1986, 0))
- ApCoeffMod *= (100.0f + aurEff->GetAmount()) / 100.0f;
+ // Impurity (dummy effect)
+ if (GetTypeId() == TYPEID_PLAYER)
+ {
+ PlayerSpellMap playerSpells = ((Player*)this)->GetSpellMap();
+ for (PlayerSpellMap::const_iterator itr = playerSpells.begin(); itr != playerSpells.end(); ++itr)
+ {
+ if (itr->second->state == PLAYERSPELL_REMOVED || itr->second->disabled)
+ continue;
+ switch (itr->first)
+ {
+ case 49220:
+ case 49633:
+ case 49635:
+ case 49636:
+ case 49638:
+ {
+ if (const SpellEntry *proto=sSpellStore.LookupEntry(itr->first))
+ ApCoeffMod *= (100.0f + proto->CalculateSimpleValue(0)) / 100.0f;
+ }
+ break;
+ }
+ }
+ }
break;
}
@@ -10815,11 +10835,6 @@ void Unit::MeleeDamageBonus(Unit *pVictim, uint32 *pdamage, WeaponAttackType att
normalized = true;
break;
}
-
- // This is not a typo - Impurity has SPELLFAMILY_DRUID
- if (AuraEffect const * aurEff = GetDummyAuraEffect(SPELLFAMILY_DRUID, 1986, 0))
- APbonus *= (100.0f + aurEff->GetAmount()) / 100.0f;
-
DoneFlatBenefit += int32(APbonus/14.0f * GetAPMultiplier(attType,normalized));
}