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-rw-r--r--src/game/Unit.cpp6
1 files changed, 1 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 0085ec18ae2..2d9383e53ee 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -5566,10 +5566,6 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Combustion
case 11129:
{
- Unit *caster = triggeredByAura->GetCaster();
- if (!caster || !damage)
- return false;
-
//last charge and crit
if (triggeredByAura->GetParentAura()->GetAuraCharges() <= 1 && (procEx & PROC_EX_CRITICAL_HIT) )
{
@@ -5577,7 +5573,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
return true; // charge counting (will removed)
}
- CastSpell(this, 28682, true, castItem, triggeredByAura);
+ CastSpell(this, 11129, true, castItem, triggeredByAura);
return (procEx & PROC_EX_CRITICAL_HIT);// charge update only at crit hits, no hidden cooldowns
}
// Glyph of Ice Block