diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 6771dfdaa80..25c3aee65e4 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7868,19 +7868,23 @@ Unit* Unit::GetNextRandomRaidMemberOrPet(float radius) void Unit::AddPlayerToVision(Player* plr) { - setActive(true); if(m_sharedVision.empty()) + { + setActive(true); SetWorldObject(true); + } m_sharedVision.push_back(plr); plr->SetFarsightTarget(this); } void Unit::RemovePlayerFromVision(Player* plr) { - setActive(false); m_sharedVision.remove(plr); if(m_sharedVision.empty()) + { + setActive(false); SetWorldObject(false); + } plr->ClearFarsight(); } @@ -8695,7 +8699,8 @@ uint32 Unit::SpellHealingBonus(Unit *pVictim, SpellEntry const *spellProto, uint spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395 || spellProto->Id == 40972 || spellProto->Id == 22845 || spellProto->Id == 33504 || - spellProto->Id == 34299) + spellProto->Id == 34299 || spellProto->Id == 27813 || + spellProto->Id == 27817 || spellProto->Id == 27818) return healamount; // Healing Done @@ -12364,7 +12369,6 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) // FORM_SPIRITOFREDEMPTION and related auras pVictim->CastSpell(pVictim,27827,true,NULL,*itr); - pVictim->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // should not be attackable SpiritOfRedemption = true; break; } @@ -12375,7 +12379,6 @@ void Unit::Kill(Unit *pVictim, bool durabilityLoss) { DEBUG_LOG("SET JUST_DIED"); pVictim->setDeathState(JUST_DIED); - pVictim->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); // reactive attackable flag } // 10% durability loss on death |