diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 2ec904dd865..a8e15ebf691 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -1169,7 +1169,7 @@ uint32 Unit::SpellNonMeleeDamageLog(Unit *pVictim, uint32 spellID, uint32 damage return damageInfo.damage; } -void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType) +void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 damage, SpellEntry const *spellInfo, WeaponAttackType attackType, bool crit) { if (damage < 0) return; @@ -1181,7 +1181,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage *damageInfo, int32 dama SpellSchoolMask damageSchoolMask = SpellSchoolMask(damageInfo->schoolMask); uint32 crTypeMask = pVictim->GetCreatureTypeMask(); // Check spell crit chance - bool crit = isSpellCrit(pVictim, spellInfo, damageSchoolMask, attackType); + //bool crit = isSpellCrit(pVictim, spellInfo, damageSchoolMask, attackType); bool blocked = false; // Per-school calc switch (spellInfo->DmgClass) |