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-rw-r--r--src/game/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 3a87804a48b..c00843b44b2 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -245,7 +245,7 @@ void Unit::Update(uint32 p_time)
{
// m_CombatTimer set at aura start and it will be freeze until aura removing
if (m_CombatTimer <= p_time)
- ClearInCombat();
+ CombatStop();
else
m_CombatTimer -= p_time;
}