diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 12e8f1b37e6..ae5f50d3710 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7723,7 +7723,7 @@ bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura * triggeredByAura, ((Player*)this)->GetBaseRune(i) != RUNE_BLOOD ) continue; } - if (((Player*)this)->GetRuneCooldown(i) != RUNE_COOLDOWN) + if (((Player*)this)->GetRuneCooldown(i) != ((Player*)this)->GetRuneBaseCooldown(i)) continue; --runesLeft; |