diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index c8b375269bc..4622c4cfe9e 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7205,7 +7205,7 @@ bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, S ((Player*)this)->GetBaseRune(i) != RUNE_BLOOD ) continue; } - if (GetRuneCooldown(i) != RUNE_COOLDOWN) + if (((Player*)this)->GetRuneCooldown(i) != RUNE_COOLDOWN) continue; --runesLeft; |