diff options
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 587b102a8a5..af07f8eee97 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -5014,17 +5014,17 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger triggered_spell_id = 58374; break; } - // Glyph of Devastate - if (dummySpell->Id == 58388) - { - if (!pVictim || !pVictim->isAlive()) - return false; + // Glyph of Devastate + if (dummySpell->Id == 58388) + { + if (!pVictim || !pVictim->isAlive()) + return false; - if (Aura* aur = pVictim->GetAura(58567,0)) - aur->modStackAmount(1); + if (Aura* aur = pVictim->GetAura(58567,0)) + aur->modStackAmount(1); - return true; - } + return true; + } // Unstable Power case 24658: { @@ -5332,12 +5332,12 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger // Shadowfiend Death (Gain mana if pet dies with Glyph of Shadowfiend) case 57989: { - Unit *owner = GetOwner(); - if (!owner || owner->GetTypeId() != TYPEID_PLAYER) - return false; - // Glyph of Shadowfiend (need cast as self cast for owner, no hidden cooldown) - owner->CastSpell(owner,58227,true,castItem,triggeredByAura); - return true; + Unit *owner = GetOwner(); + if (!owner || owner->GetTypeId() != TYPEID_PLAYER) + return false; + // Glyph of Shadowfiend (need cast as self cast for owner, no hidden cooldown) + owner->CastSpell(owner,58227,true,castItem,triggeredByAura); + return true; } // Divine purpose case 31871: @@ -5467,7 +5467,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger target->RemoveAurasByType(SPELL_AURA_PERIODIC_DAMAGE_PERCENT); return true; } - // Glyph of Drain Soul + // Glyph of Drain Soul case 58070: { triggered_spell_id = 58068; @@ -6604,7 +6604,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger // Windfury Weapon (Passive) 1-5 Ranks case 33757: { - if(GetTypeId()!=TYPEID_PLAYER || !castItem || !castItem->IsEquipped() || !pVictim || !pVictim->isAlive()) + if(GetTypeId()!=TYPEID_PLAYER || !castItem || !castItem->IsEquipped() || !pVictim || !pVictim->isAlive()) return false; // custom cooldown processing case |