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-rw-r--r--src/game/Unit.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 51991c01d2d..24acc4c18f8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -7764,7 +7764,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
// Healing Done
// These Spells are doing fixed amount of healing (TODO found less hack-like check)
- if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395)
+ if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
+ spellProto->Id == 33778 || spellProto->Id == 379 ||
+ spellProto->Id == 38395 || spellProto->Id == 40972)
return healamount;