diff options
author | KingPin <none@none> | 2008-10-19 21:08:34 -0500 |
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committer | KingPin <none@none> | 2008-10-19 21:08:34 -0500 |
commit | fcde03a03670caa76b0933dbf3e7a1e95bb2b3be (patch) | |
tree | d71f1892493c6d9b12aca88a1ceca9c0fc9c981b /src/game/Unit.cpp | |
parent | 0cb3a7951811140c2619353c0e3c3b4dd727a63c (diff) |
[svn] * Fixed compile from r78
* Fixed: not apply healling bonus to spell 40972 heal amount. - Source Mangos
* Item 30627 hidden cooldown - Source Mangos
* Fixed Trinityrealm autopatching system - Source Arrai
* Add support for autoconf 2.6.2 and newer - Source Derex
Some decent sized changes, please test before deploying - KP
--HG--
branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r-- | src/game/Unit.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index 51991c01d2d..24acc4c18f8 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -7764,7 +7764,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount, // Healing Done // These Spells are doing fixed amount of healing (TODO found less hack-like check) - if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395) + if (spellProto->Id == 15290 || spellProto->Id == 39373 || + spellProto->Id == 33778 || spellProto->Id == 379 || + spellProto->Id == 38395 || spellProto->Id == 40972) return healamount; |