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authorKingPin <none@none>2008-10-19 21:08:34 -0500
committerKingPin <none@none>2008-10-19 21:08:34 -0500
commitfcde03a03670caa76b0933dbf3e7a1e95bb2b3be (patch)
treed71f1892493c6d9b12aca88a1ceca9c0fc9c981b /src/game/Unit.cpp
parent0cb3a7951811140c2619353c0e3c3b4dd727a63c (diff)
[svn] * Fixed compile from r78
* Fixed: not apply healling bonus to spell 40972 heal amount. - Source Mangos * Item 30627 hidden cooldown - Source Mangos * Fixed Trinityrealm autopatching system - Source Arrai * Add support for autoconf 2.6.2 and newer - Source Derex Some decent sized changes, please test before deploying - KP --HG-- branch : trunk
Diffstat (limited to 'src/game/Unit.cpp')
-rw-r--r--src/game/Unit.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 51991c01d2d..24acc4c18f8 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -7764,7 +7764,9 @@ uint32 Unit::SpellHealingBonus(SpellEntry const *spellProto, uint32 healamount,
// Healing Done
// These Spells are doing fixed amount of healing (TODO found less hack-like check)
- if(spellProto->Id == 15290 || spellProto->Id == 39373 || spellProto->Id == 33778 || spellProto->Id == 379 || spellProto->Id == 38395)
+ if (spellProto->Id == 15290 || spellProto->Id == 39373 ||
+ spellProto->Id == 33778 || spellProto->Id == 379 ||
+ spellProto->Id == 38395 || spellProto->Id == 40972)
return healamount;