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-rw-r--r--src/game/Unit.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index a9efdffcb9b..7c5bad7c94d 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -36,6 +36,8 @@
#include "DBCStructure.h"
#include <list>
+enum SpellFamilyNames;
+
#define WORLD_TRIGGER 12999
enum SpellInterruptFlags
@@ -1563,6 +1565,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
bool HasAura(Aura * aur) const;
bool HasAuraType(AuraType auraType) const;
bool HasAuraTypeWithMiscvalue(AuraType auratype, uint32 miscvalue) const;
+ AuraEffect* GetDummyAura(uint32 spell_id) const;
+ AuraEffect* GetDummyAura(SpellFamilyNames name, uint32 iconId) const;
uint32 GetDiseasesByCaster(uint64 casterGUID) const;
uint32 GetDoTsByCaster(uint64 casterGUID) const;
@@ -1581,7 +1585,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
int32 GetMaxPositiveAuraModifierByMiscValue(AuraType auratype, int32 misc_value) const;
int32 GetMaxNegativeAuraModifierByMiscValue(AuraType auratype, int32 misc_value) const;
- AuraEffect* GetDummyAura(uint32 spell_id) const;
uint32 GetInterruptMask() const { return m_interruptMask; }
void AddInterruptMask(uint32 mask) { m_interruptMask |= mask; }
void UpdateInterruptMask();