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-rw-r--r--src/game/Unit.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 983f6a023ef..cbfa701a398 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1149,7 +1149,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
bool isInCombat() const { return HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT); }
void CombatStart(Unit* target);
- void SetInCombatState(bool PvP);
+ void SetInCombatState(bool PvP, Unit* enemy = NULL);
void SetInCombatWith(Unit* enemy);
void ClearInCombat();
uint32 GetCombatTimer() const { return m_CombatTimer; }