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-rw-r--r--src/game/Unit.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 26b2acb0220..e89b6732a14 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -967,8 +967,8 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
AttackerSet const& getAttackers() const { return m_attackers; }
bool isAttackingPlayer() const;
Unit* getVictim() const { return m_attacking; }
- void CombatStop(bool cast = false);
- void CombatStopWithPets(bool cast = false);
+ void CombatStop(bool includingCast = false);
+ void CombatStopWithPets(bool includingCast = false);
Unit* SelectNearbyTarget(float dist = NOMINAL_MELEE_RANGE) const;
bool hasNegativeAuraWithInterruptFlag(uint32 flag);