diff options
Diffstat (limited to 'src/game/Unit.h')
| -rw-r--r-- | src/game/Unit.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h index 2242ed6b915..18c578376c6 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -1602,7 +1602,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject // Visibility system UnitVisibility GetVisibility() const { return m_Visibility; } void SetVisibility(UnitVisibility x); - void DestroyForNearbyPlayers(); // common function for visibility checks for player/creatures with detection code virtual bool canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList = false, bool is3dDistance = true) const = 0; |
