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-rw-r--r--src/game/Unit.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 69c10400a4c..b1ca703007c 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -390,6 +390,8 @@ enum UnitMoveType
#define MAX_MOVE_TYPE 8
extern float baseMoveSpeed[MAX_MOVE_TYPE];
+// assume it is 25 yard per 0.6 second
+#define SPEED_CHARGE 42.0f
enum WeaponAttackType
{