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-rw-r--r--src/game/Unit.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 8cc65138d9e..67a8b427287 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1195,7 +1195,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void Unmount();
uint16 GetMaxSkillValueForLevel(Unit const* target = NULL) const { return (target ? getLevelForTarget(target) : getLevel()) * 5; }
- void RemoveSpellbyDamageTaken(uint32 damage, uint32 spell);
void DealDamageMods(Unit *pVictim, uint32 &damage, uint32* absorb);
uint32 DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDamage = NULL, DamageEffectType damagetype = DIRECT_DAMAGE, SpellSchoolMask damageSchoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *spellProto = NULL, bool durabilityLoss = true);
void Kill(Unit *pVictim, bool durabilityLoss = true);
@@ -1841,7 +1840,6 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
AuraEffectList m_modAuras[TOTAL_AURAS];
AuraList m_scAuras; // casted singlecast auras
AuraList m_interruptableAuras;
- AuraList m_ccAuras;
AuraList m_removedAuras;
uint32 m_interruptMask;