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-rw-r--r--src/game/Unit.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 0b5e4249df6..4ef9fafe7b5 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1006,6 +1006,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void CastCustomSpell(Unit* Victim,SpellEntry const *spellInfo, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem= NULL, Aura* triggeredByAura = NULL, uint64 originalCaster = 0);
void CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem = NULL, Aura* triggeredByAura = NULL, uint64 originalCaster = 0);
void CastSpell(GameObject *go, uint32 spellId, bool triggered, Item *castItem = NULL, Aura* triggeredByAura = NULL, uint64 originalCaster = 0);
+ void AddAura(uint32 spellId, Unit *target);
bool IsDamageToThreatSpell(SpellEntry const * spellInfo) const;