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-rw-r--r--src/game/Unit.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 077e82a2143..83cb1900506 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -1238,7 +1238,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
void AddThreat(Unit* pVictim, float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL, SpellEntry const *threatSpell = NULL);
float ApplyTotalThreatModifier(float threat, SpellSchoolMask schoolMask = SPELL_SCHOOL_MASK_NORMAL);
void DeleteThreatList();
- bool SelectHostilTarget();
+ //bool SelectHostilTarget();
void TauntApply(Unit* pVictim);
void TauntFadeOut(Unit *taunter);
ThreatManager& getThreatManager() { return m_ThreatManager; }
@@ -1450,6 +1450,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
uint32 m_reactiveTimer[MAX_REACTIVE];
+ ThreatManager m_ThreatManager;
private:
void SendAttackStop(Unit* victim); // only from AttackStop(Unit*)
//void SendAttackStart(Unit* pVictim); // only from Unit::AttackStart(Unit*)
@@ -1469,7 +1470,7 @@ class TRINITY_DLL_SPEC Unit : public WorldObject
Diminishing m_Diminishing;
// Manage all Units threatening us
- ThreatManager m_ThreatManager;
+// ThreatManager m_ThreatManager;
// Manage all Units that are threatened by us
HostilRefManager m_HostilRefManager;