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-rw-r--r--src/game/Unit.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Unit.h b/src/game/Unit.h
index 8cc742f4d3f..2c3ff085b38 100644
--- a/src/game/Unit.h
+++ b/src/game/Unit.h
@@ -470,7 +470,7 @@ enum UnitState
UNIT_STAT_SIGHTLESS = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_EVADE),
UNIT_STAT_CANNOT_AUTOATTACK = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_CASTING),
UNIT_STAT_CANNOT_TURN = (UNIT_STAT_LOST_CONTROL | UNIT_STAT_ROTATING),
- UNIT_STAT_ALL_STATE = 0xffffffff //(UNIT_STAT_STOPPED | UNIT_STAT_MOVING | UNIT_STAT_IN_COMBAT | UNIT_STAT_IN_FLIGHT)
+ UNIT_STAT_ALL_STATE = uint32(0xffffffff) //(UNIT_STAT_STOPPED | UNIT_STAT_MOVING | UNIT_STAT_IN_COMBAT | UNIT_STAT_IN_FLIGHT)
};
enum UnitMoveType
@@ -1607,8 +1607,8 @@ class Unit : public WorldObject
bool HasAuraEffect(uint32 spellId, uint8 effIndex, uint64 caster = 0) const;
bool HasAura(uint32 spellId, uint64 caster = 0, uint8 reqEffMask = 0) const;
bool HasAuraType(AuraType auraType) const;
- bool HasAuraTypeWithMiscvalue(AuraType auratype, uint32 miscvalue) const;
- bool HasAuraTypeWithValue(AuraType auratype, uint32 value) const;
+ bool HasAuraTypeWithMiscvalue(AuraType auratype, int32 miscvalue) const;
+ bool HasAuraTypeWithValue(AuraType auratype, int32 value) const;
bool HasNegativeAuraWithInterruptFlag(uint32 flag);
AuraEffect * IsScriptOverriden(SpellEntry const * spell, int32 script) const;