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-rw-r--r--src/game/UnitAI.cpp16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index 50936bff001..d0a013393ba 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -275,22 +275,6 @@ void UnitAI::DoCast(uint32 spellId)
me->CastSpell(target, spellId, false);
}
-void UnitAI::DoCast(Unit* victim, uint32 spellId, bool triggered)
-{
- if(!victim || me->hasUnitState(UNIT_STAT_CASTING) && !triggered)
- return;
-
- me->CastSpell(victim, spellId, triggered);
-}
-
-void UnitAI::DoCastAOE(uint32 spellId, bool triggered)
-{
- if(!triggered && me->hasUnitState(UNIT_STAT_CASTING))
- return;
-
- me->CastSpell((Unit*)NULL, spellId, triggered);
-}
-
#define UPDATE_TARGET(a) {if(AIInfo->target<a) AIInfo->target=a;}
void UnitAI::FillAISpellInfo()