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-rw-r--r--src/game/UnitAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/UnitAI.cpp b/src/game/UnitAI.cpp
index a8185453491..e70df50a56e 100644
--- a/src/game/UnitAI.cpp
+++ b/src/game/UnitAI.cpp
@@ -323,5 +323,5 @@ void SimpleCharmedAI::UpdateAI(const uint32 /*diff*/)
Unit *target = me->getVictim();
if (!target || !charmer->canAttack(target))
- AttackStart(charmer->SelectNearestTarget());
+ AttackStart(charmer->SelectNearestTargetInAttackDistance());
}