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-rw-r--r--src/game/UpdateData.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/src/game/UpdateData.h b/src/game/UpdateData.h
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+++ b/src/game/UpdateData.h
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+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef __UPDATEDATA_H
+#define __UPDATEDATA_H
+
+class WorldPacket;
+
+enum OBJECT_UPDATE_TYPE
+{
+ UPDATETYPE_VALUES = 0,
+ UPDATETYPE_MOVEMENT = 1,
+ UPDATETYPE_CREATE_OBJECT = 2,
+ UPDATETYPE_CREATE_OBJECT2 = 3,
+ UPDATETYPE_OUT_OF_RANGE_OBJECTS = 4,
+ UPDATETYPE_NEAR_OBJECTS = 5
+};
+
+enum OBJECT_UPDATE_FLAGS
+{
+ UPDATEFLAG_NONE = 0x00,
+ UPDATEFLAG_SELF = 0x01,
+ UPDATEFLAG_TRANSPORT = 0x02,
+ UPDATEFLAG_FULLGUID = 0x04,
+ UPDATEFLAG_LOWGUID = 0x08,
+ UPDATEFLAG_HIGHGUID = 0x10,
+ UPDATEFLAG_LIVING = 0x20,
+ UPDATEFLAG_HASPOSITION = 0x40
+};
+
+class UpdateData
+{
+ public:
+ UpdateData();
+
+ void AddOutOfRangeGUID(std::set<uint64>& guids);
+ void AddOutOfRangeGUID(const uint64 &guid);
+ void AddUpdateBlock(const ByteBuffer &block);
+ bool BuildPacket(WorldPacket *packet, bool hasTransport = false);
+ bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); }
+ void Clear();
+
+ std::set<uint64> const& GetOutOfRangeGUIDs() const { return m_outOfRangeGUIDs; }
+
+ protected:
+ uint32 m_blockCount;
+ std::set<uint64> m_outOfRangeGUIDs;
+ ByteBuffer m_data;
+
+ void Compress(void* dst, uint32 *dst_size, void* src, int src_size);
+};
+#endif