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Diffstat (limited to 'src/game/UpdateMask.h')
-rw-r--r--src/game/UpdateMask.h22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/UpdateMask.h b/src/game/UpdateMask.h
index 3b46cdc03ea..527bec42aa7 100644
--- a/src/game/UpdateMask.h
+++ b/src/game/UpdateMask.h
@@ -27,10 +27,10 @@
class UpdateMask
{
public:
- UpdateMask( ) : mCount( 0 ), mBlocks( 0 ), mUpdateMask( 0 ) { }
- UpdateMask( const UpdateMask& mask ) : mUpdateMask( 0 ) { *this = mask; }
+ UpdateMask() : mCount(0), mBlocks(0), mUpdateMask(0) { }
+ UpdateMask(const UpdateMask& mask) : mUpdateMask(0) { *this = mask; }
- ~UpdateMask( )
+ ~UpdateMask()
{
if (mUpdateMask)
delete [] mUpdateMask;
@@ -38,17 +38,17 @@ class UpdateMask
void SetBit (uint32 index)
{
- ( (uint8 *)mUpdateMask )[ index >> 3 ] |= 1 << ( index & 0x7 );
+ ((uint8 *)mUpdateMask)[ index >> 3 ] |= 1 << (index & 0x7);
}
void UnsetBit (uint32 index)
{
- ( (uint8 *)mUpdateMask )[ index >> 3 ] &= (0xff ^ (1 << ( index & 0x7 ) ) );
+ ((uint8 *)mUpdateMask)[ index >> 3 ] &= (0xff ^ (1 << (index & 0x7)));
}
bool GetBit (uint32 index) const
{
- return ( ( (uint8 *)mUpdateMask)[ index >> 3 ] & ( 1 << ( index & 0x7 ) )) != 0;
+ return (((uint8 *)mUpdateMask)[ index >> 3 ] & (1 << (index & 0x7))) != 0;
}
uint32 GetBlockCount() const { return mBlocks; }
@@ -74,7 +74,7 @@ class UpdateMask
memset(mUpdateMask, 0, mBlocks << 2);
}
- UpdateMask& operator = ( const UpdateMask& mask )
+ UpdateMask& operator = (const UpdateMask& mask)
{
SetCount(mask.mCount);
memcpy(mUpdateMask, mask.mUpdateMask, mBlocks << 2);
@@ -82,21 +82,21 @@ class UpdateMask
return *this;
}
- void operator &= ( const UpdateMask& mask )
+ void operator &= (const UpdateMask& mask)
{
ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
mUpdateMask[i] &= mask.mUpdateMask[i];
}
- void operator |= ( const UpdateMask& mask )
+ void operator |= (const UpdateMask& mask)
{
ASSERT(mask.mCount <= mCount);
for (uint32 i = 0; i < mBlocks; ++i)
mUpdateMask[i] |= mask.mUpdateMask[i];
}
- UpdateMask operator & ( const UpdateMask& mask ) const
+ UpdateMask operator & (const UpdateMask& mask) const
{
ASSERT(mask.mCount <= mCount);
@@ -107,7 +107,7 @@ class UpdateMask
return newmask;
}
- UpdateMask operator | ( const UpdateMask& mask ) const
+ UpdateMask operator | (const UpdateMask& mask) const
{
ASSERT(mask.mCount <= mCount);