diff options
Diffstat (limited to 'src/game/Vehicle.cpp')
-rw-r--r-- | src/game/Vehicle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Vehicle.cpp b/src/game/Vehicle.cpp index 4df462f57f4..d666f0f76f9 100644 --- a/src/game/Vehicle.cpp +++ b/src/game/Vehicle.cpp @@ -275,7 +275,7 @@ bool Vehicle::AddPassenger(Unit *unit, int8 seatId) } if(((Creature*)me)->IsAIEnabled) - ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first); + ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, true); } //if(unit->GetTypeId() == TYPEID_PLAYER) @@ -316,7 +316,7 @@ void Vehicle::RemovePassenger(Unit *unit) me->RemoveCharmedBy(unit); if(me->GetTypeId() == TYPEID_UNIT && ((Creature*)me)->IsAIEnabled) - ((Creature*)me)->AI()->PassengerLeft(unit, seat->first); + ((Creature*)me)->AI()->PassengerBoarded(unit, seat->first, false); // only for flyable vehicles? //CastSpell(this, 45472, true); // Parachute |