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-rw-r--r--src/game/WaypointManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index b9fb027d9c5..e7079321206 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -101,7 +101,7 @@ void WaypointStore::UpdatePath(uint32 id)
{
if(waypoint_map.find(id)!= waypoint_map.end())
waypoint_map[id]->clear();
-
+
QueryResult *result;
result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data WHERE id = %u ORDER BY point", id);