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authormaximius <none@none>2009-10-17 16:20:24 -0700
committermaximius <none@none>2009-10-17 16:20:24 -0700
commit3f338cc1c328c7280957583b50598292cd8fb64b (patch)
treeca209c2cd024e3902b7844b3224bceff7c5bb570 /src/game/WaypointManager.cpp
parente585187b248f48b3c6e9247b49fa07c6565d65e5 (diff)
*Massive cleanup redux.
--HG-- branch : trunk
Diffstat (limited to 'src/game/WaypointManager.cpp')
-rw-r--r--src/game/WaypointManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WaypointManager.cpp b/src/game/WaypointManager.cpp
index b9fb027d9c5..e7079321206 100644
--- a/src/game/WaypointManager.cpp
+++ b/src/game/WaypointManager.cpp
@@ -101,7 +101,7 @@ void WaypointStore::UpdatePath(uint32 id)
{
if(waypoint_map.find(id)!= waypoint_map.end())
waypoint_map[id]->clear();
-
+
QueryResult *result;
result = WorldDatabase.PQuery("SELECT id,point,position_x,position_y,position_z,move_flag,delay,action,action_chance FROM waypoint_data WHERE id = %u ORDER BY point", id);