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-rw-r--r--src/game/WaypointManager.h82
1 files changed, 25 insertions, 57 deletions
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h
index 38cf5551d64..ec6d46c3b31 100644
--- a/src/game/WaypointManager.h
+++ b/src/game/WaypointManager.h
@@ -22,72 +22,40 @@
#define TRINITY_WAYPOINTMANAGER_H
#include <vector>
-#include <string>
-#include "Utilities/UnorderedMap.h"
-#define MAX_WAYPOINT_TEXT 5
-struct WaypointBehavior
+struct WaypointData
{
- uint32 emote;
- uint32 spell;
- int32 textid[MAX_WAYPOINT_TEXT];
- uint32 model1;
- uint32 model2;
-
- bool isEmpty();
- WaypointBehavior() {}
- WaypointBehavior(const WaypointBehavior &b);
-};
-
-struct WaypointNode
-{
- float x;
- float y;
- float z;
- float orientation;
+ uint32 id;
+ float x,y,z;
+ bool run;
uint32 delay;
- WaypointBehavior * behavior;
- WaypointNode() {}
- WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, WaypointBehavior * _behavior)
- : x(_x), y(_y), z(_z), orientation(_o), delay(_delay), behavior(_behavior) {}
+ uint32 event_id;
+ uint8 event_chance;
};
-typedef std::vector<WaypointNode> WaypointPath;
+typedef std::vector<WaypointData*> WaypointPath;
+extern UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
-class WaypointManager
+class WaypointStore
{
- public:
- WaypointManager() {}
- ~WaypointManager() { Unload(); }
-
- void Load();
- void Unload();
-
- void Cleanup();
-
- WaypointPath *GetPath(uint32 id)
+ private :
+ uint32 records;
+
+ public:
+ void UpdatePath(uint32 id);
+ void Load();
+ void Free();
+
+ WaypointPath* GetPath(uint32 id)
{
- WaypointPathMap::iterator itr = m_pathMap.find(id);
- return itr != m_pathMap.end() ? &itr->second : NULL;
- }
-
- void AddLastNode(uint32 id, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- void AddAfterNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- uint32 GetLastPoint(uint32 id, uint32 default_notfound);
- void DeleteNode(uint32 id, uint32 point);
- void DeletePath(uint32 id);
- void SetNodePosition(uint32 id, uint32 point, float x, float y, float z);
- void SetNodeText(uint32 id, uint32 point, const char *text_field, const char *text);
- void CheckTextsExistance(std::set<int32>& ids);
-
- private:
- void _addNode(uint32 id, uint32 point, float x, float y, float z, float o, uint32 delay, uint32 wpGuid);
- void _clearPath(WaypointPath &path);
-
- typedef UNORDERED_MAP<uint32, WaypointPath> WaypointPathMap;
- WaypointPathMap m_pathMap;
+ if(waypoint_map.find(id) != waypoint_map.end())
+ return waypoint_map[id];
+ else return 0;
+ }
+
+ inline uint32 GetRecordsCount() { return records; }
};
-#define WaypointMgr Trinity::Singleton<WaypointManager>::Instance()
+extern WaypointStore WaypointMgr;
#endif