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-rw-r--r--src/game/WaypointManager.h9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/game/WaypointManager.h b/src/game/WaypointManager.h
index 20a5dcc256f..b70d07a9b9b 100644
--- a/src/game/WaypointManager.h
+++ b/src/game/WaypointManager.h
@@ -21,6 +21,8 @@
#ifndef TRINITY_WAYPOINTMANAGER_H
#define TRINITY_WAYPOINTMANAGER_H
+#include <ace/Singleton.h>
+#include <ace/Null_Mutex.h>
#include <vector>
struct WaypointData
@@ -34,14 +36,17 @@ struct WaypointData
};
typedef std::vector<WaypointData*> WaypointPath;
-extern UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
class WaypointStore
{
private :
uint32 records;
+ UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
public:
+ // Null Mutex is OK because WaypointMgr is initialized in the World thread before World is initialized
+ static WaypointStore* instance() { return ACE_Singleton<WaypointStore, ACE_Null_Mutex>::instance(); }
+
void UpdatePath(uint32 id);
void Load();
void Free();
@@ -56,7 +61,7 @@ class WaypointStore
inline uint32 GetRecordsCount() { return records; }
};
-extern WaypointStore WaypointMgr;
+#define sWaypointMgr WaypointStore::instance()
#endif