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Diffstat (limited to 'src/game/WaypointMovementGenerator.cpp')
-rw-r--r-- | src/game/WaypointMovementGenerator.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/WaypointMovementGenerator.cpp b/src/game/WaypointMovementGenerator.cpp index cba005a78d9..fe5d20bbc91 100644 --- a/src/game/WaypointMovementGenerator.cpp +++ b/src/game/WaypointMovementGenerator.cpp @@ -56,7 +56,7 @@ bool WaypointMovementGenerator<Creature>::GetDestination(float &x, float &y, flo { if(i_destinationHolder.HasArrived()) return false; - + i_destinationHolder.GetDestination(x, y, z); return true; } @@ -235,7 +235,7 @@ uint32 FlightPathMovementGenerator::GetPathAtMapEnd() const return i_mapIds.size(); uint32 curMapId = i_mapIds[i_currentNode]; - for(uint32 i = i_currentNode; i < i_mapIds.size(); ++i) + for (uint32 i = i_currentNode; i < i_mapIds.size(); ++i) { if(i_mapIds[i] != curMapId) return i; @@ -326,7 +326,7 @@ void FlightPathMovementGenerator::SetCurrentNodeAfterTeleport() return; uint32 map0 = i_mapIds[0]; - for(size_t i = 1; i < i_mapIds.size(); ++i) + for (size_t i = 1; i < i_mapIds.size(); ++i) { if(i_mapIds[i]!=map0) { |