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-rw-r--r--src/game/WaypointMovementGenerator.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h
index 94762a961b6..28036bdb49c 100644
--- a/src/game/WaypointMovementGenerator.h
+++ b/src/game/WaypointMovementGenerator.h
@@ -1,5 +1,7 @@
/*
- * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ * Copyright (C) 2008 Trinity <http://www.trinitycore.org/>
+ *
+ * Thanks to the original authors: MaNGOS <http://www.mangosproject.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -8,16 +10,16 @@
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#ifndef MANGOS_WAYPOINTMOVEMENTGENERATOR_H
-#define MANGOS_WAYPOINTMOVEMENTGENERATOR_H
+#ifndef TRINITY_WAYPOINTMOVEMENTGENERATOR_H
+#define TRINITY_WAYPOINTMOVEMENTGENERATOR_H
/** @page PathMovementGenerator is used to generate movements
* of waypoints and flight paths. Each serves the purpose
@@ -40,7 +42,7 @@
#define STOP_TIME_FOR_PLAYER 3 * 60 * 1000 // 3 Minutes
template<class T, class P = Path>
-class MANGOS_DLL_SPEC PathMovementBase
+class TRINITY_DLL_SPEC PathMovementBase
{
public:
PathMovementBase() : i_currentNode(0) {}
@@ -66,10 +68,10 @@ class MANGOS_DLL_SPEC PathMovementBase
*/
template<class T>
-class MANGOS_DLL_SPEC WaypointMovementGenerator;
+class TRINITY_DLL_SPEC WaypointMovementGenerator;
template<>
-class MANGOS_DLL_SPEC WaypointMovementGenerator<Creature>
+class TRINITY_DLL_SPEC WaypointMovementGenerator<Creature>
: public MovementGeneratorMedium< Creature, WaypointMovementGenerator<Creature> >,
public PathMovementBase<Creature, WaypointPath*>
{
@@ -110,7 +112,7 @@ public PathMovementBase<Creature, WaypointPath*>
/** FlightPathMovementGenerator generates movement of the player for the paths
* and hence generates ground and activities for the player.
*/
-class MANGOS_DLL_SPEC FlightPathMovementGenerator
+class TRINITY_DLL_SPEC FlightPathMovementGenerator
: public MovementGeneratorMedium< Player, FlightPathMovementGenerator >,
public PathMovementBase<Player>
{