diff options
Diffstat (limited to 'src/game/WaypointMovementGenerator.h')
-rw-r--r-- | src/game/WaypointMovementGenerator.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/game/WaypointMovementGenerator.h b/src/game/WaypointMovementGenerator.h index 9804c150d63..ad531e7a91f 100644 --- a/src/game/WaypointMovementGenerator.h +++ b/src/game/WaypointMovementGenerator.h @@ -114,6 +114,14 @@ public PathMovementBase<Player> void SkipCurrentNode() { ++i_currentNode; } bool GetDestination(float& x, float& y, float& z) const { i_destinationHolder.GetDestination(x,y,z); return true; } + private: + // storage for preloading the flightmaster grid at end + // before reaching final waypoint + uint32 m_endMapId; + uint32 m_preloadTargetNode; + float m_endGridX; + float m_endGridY; + void PreloadEndGrid(); }; #endif |