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-rw-r--r--src/game/Wintergrasp.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/game/Wintergrasp.cpp b/src/game/Wintergrasp.cpp
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+/*
+ * Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "Wintergrasp.h"
+#include "SpellAuras.h"
+#include "Vehicle.h"
+
+bool OPvPWintergrasp::SetupOutdoorPvP()
+{
+ RegisterZone(ZONE_WINTERGRASP);
+ return true;
+}
+
+void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
+{
+ if(!plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
+ && !plr->HasAura(SPELL_LIEUTENANT))
+ plr->CastSpell(plr, SPELL_RECRUIT, true);
+ OutdoorPvP::HandlePlayerEnterZone(plr, zone);
+}
+
+void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
+{
+ if(plr->m_Vehicle)
+ plr->m_Vehicle->Dismiss();
+ OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
+}
+
+void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
+{
+ if(victim->GetTypeId() == TYPEID_PLAYER)
+ {
+ // We handle promotion here because player should not get promotion if he has buff but do the kill outside the zone
+ if(victim->getLevel() >= 70)
+ {
+ if(Aura *aur = killer->GetAura(SPELL_RECRUIT))
+ {
+ if(aur->GetStackAmount() >= 5)
+ {
+ killer->RemoveAura(SPELL_RECRUIT);
+ killer->CastSpell(killer, SPELL_CORPORAL, true);
+ }
+ else
+ killer->CastSpell(killer, SPELL_RECRUIT, true);
+ }
+ else if(Aura *aur = killer->GetAura(SPELL_CORPORAL))
+ {
+ if(aur->GetStackAmount() >= 5)
+ {
+ killer->RemoveAura(SPELL_CORPORAL);
+ killer->CastSpell(killer, SPELL_LIEUTENANT, true);
+ }
+ else
+ killer->CastSpell(killer, SPELL_CORPORAL, true);
+ }
+ else if(killer->HasAura(SPELL_LIEUTENANT))
+ killer->CastSpell(killer, SPELL_LIEUTENANT, true);
+ }
+ }
+}