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/*
* Copyright (C) 2008-2009 Trinity <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "Wintergrasp.h"
#include "SpellAuras.h"
#include "Vehicle.h"
bool OPvPWintergrasp::SetupOutdoorPvP()
{
RegisterZone(ZONE_WINTERGRASP);
return true;
}
void OPvPWintergrasp::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
if(!plr->HasAura(SPELL_RECRUIT) && !plr->HasAura(SPELL_CORPORAL)
&& !plr->HasAura(SPELL_LIEUTENANT))
plr->CastSpell(plr, SPELL_RECRUIT, true);
OutdoorPvP::HandlePlayerEnterZone(plr, zone);
}
void OPvPWintergrasp::HandlePlayerLeaveZone(Player * plr, uint32 zone)
{
if(plr->m_Vehicle)
plr->m_Vehicle->Dismiss();
OutdoorPvP::HandlePlayerLeaveZone(plr, zone);
}
void OPvPWintergrasp::HandleKill(Player *killer, Unit *victim)
{
if(victim->GetTypeId() == TYPEID_PLAYER)
{
// We handle promotion here because player should not get promotion if he has buff but do the kill outside the zone
if(victim->getLevel() >= 70)
{
if(Aura *aur = killer->GetAura(SPELL_RECRUIT))
{
if(aur->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_RECRUIT);
killer->CastSpell(killer, SPELL_CORPORAL, true);
}
else
killer->CastSpell(killer, SPELL_RECRUIT, true);
}
else if(Aura *aur = killer->GetAura(SPELL_CORPORAL))
{
if(aur->GetStackAmount() >= 5)
{
killer->RemoveAura(SPELL_CORPORAL);
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
}
else
killer->CastSpell(killer, SPELL_CORPORAL, true);
}
else if(killer->HasAura(SPELL_LIEUTENANT))
killer->CastSpell(killer, SPELL_LIEUTENANT, true);
}
}
}
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