diff options
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 52868f618ac..cbd53eefd0d 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -341,7 +341,7 @@ bool World::RemoveQueuedPlayer(WorldSession* sess) for (; iter != m_QueuedPlayer.end(); ++iter, ++position) { - if (*iter==sess) + if (*iter == sess) { sess->SetInQueue(false); iter = m_QueuedPlayer.erase(iter); @@ -2199,7 +2199,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura if (!resultAccounts) { - if (mode==BAN_IP) + if (mode == BAN_IP) return BAN_SUCCESS; // ip correctly banned but nobody affected (yet) else return BAN_NOTFOUND; // Nobody to ban @@ -2266,7 +2266,7 @@ void World::_UpdateGameTime() ///- ... and it is overdue, stop the world (set m_stopEvent) if (m_ShutdownTimer <= elapsed) { - if (!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0) + if (!(m_ShutdownMask & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount() == 0) m_stopEvent = true; // exist code already set else m_ShutdownTimer = 1; // minimum timer value to wait idle state @@ -2292,9 +2292,9 @@ void World::ShutdownServ(uint32 time, uint32 options, uint8 exitcode) m_ExitCode = exitcode; ///- If the shutdown time is 0, set m_stopEvent (except if shutdown is 'idle' with remaining sessions) - if (time==0) + if (time == 0) { - if (!(options & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount()==0) + if (!(options & SHUTDOWN_MASK_IDLE) || GetActiveAndQueuedSessionCount() == 0) m_stopEvent = true; // exist code already set else m_ShutdownTimer = 1; //So that the session count is re-evaluated at next world tick @@ -2320,15 +2320,15 @@ void World::ShutdownMsg(bool show, Player* player) if (show || (m_ShutdownTimer < 10) || // < 30 sec; every 5 sec - (m_ShutdownTimer<30 && (m_ShutdownTimer % 5)==0) || + (m_ShutdownTimer<30 && (m_ShutdownTimer % 5) == 0) || // < 5 min ; every 1 min - (m_ShutdownTimer<5*MINUTE && (m_ShutdownTimer % MINUTE)==0) || + (m_ShutdownTimer<5*MINUTE && (m_ShutdownTimer % MINUTE) == 0) || // < 30 min ; every 5 min - (m_ShutdownTimer<30*MINUTE && (m_ShutdownTimer % (5*MINUTE))==0) || + (m_ShutdownTimer<30*MINUTE && (m_ShutdownTimer % (5*MINUTE)) == 0) || // < 12 h ; every 1 h - (m_ShutdownTimer<12*HOUR && (m_ShutdownTimer % HOUR)==0) || + (m_ShutdownTimer<12*HOUR && (m_ShutdownTimer % HOUR) == 0) || // > 12 h ; every 12 h - (m_ShutdownTimer>12*HOUR && (m_ShutdownTimer % (12*HOUR))==0)) + (m_ShutdownTimer>12*HOUR && (m_ShutdownTimer % (12*HOUR)) == 0)) { std::string str = secsToTimeString(m_ShutdownTimer); |
