diff options
Diffstat (limited to 'src/game/World.cpp')
| -rw-r--r-- | src/game/World.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index a7cff4cb686..4cde9683cc3 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -477,11 +477,11 @@ void World::LoadConfigSettings(bool reload) sLog.outError("TargetPosRecalculateRange (%f) must be >= %f. Using %f instead.",rate_values[RATE_TARGET_POS_RECALCULATION_RANGE],CONTACT_DISTANCE,CONTACT_DISTANCE); rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = CONTACT_DISTANCE; } - else if(rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] > ATTACK_DISTANCE) + else if(rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] > NOMINAL_MELEE_RANGE) { sLog.outError("TargetPosRecalculateRange (%f) must be <= %f. Using %f instead.", - rate_values[RATE_TARGET_POS_RECALCULATION_RANGE],ATTACK_DISTANCE,ATTACK_DISTANCE); - rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = ATTACK_DISTANCE; + rate_values[RATE_TARGET_POS_RECALCULATION_RANGE],NOMINAL_MELEE_RANGE,NOMINAL_MELEE_RANGE); + rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = NOMINAL_MELEE_RANGE; } rate_values[RATE_DURABILITY_LOSS_DAMAGE] = sConfig.GetFloatDefault("DurabilityLossChance.Damage",0.5f); |
