diff options
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 59 |
1 files changed, 42 insertions, 17 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 7d4be651077..897fe2031d5 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -631,10 +631,11 @@ void World::LoadConfigSettings(bool reload) } else m_configs[CONFIG_MAX_PLAYER_LEVEL] = sConfig.GetIntDefault("MaxPlayerLevel", 60); - if(m_configs[CONFIG_MAX_PLAYER_LEVEL] > 255) + + if(m_configs[CONFIG_MAX_PLAYER_LEVEL] > MAX_LEVEL) { - sLog.outError("MaxPlayerLevel (%i) must be in range 1..255. Set to 255.",m_configs[CONFIG_MAX_PLAYER_LEVEL]); - m_configs[CONFIG_MAX_PLAYER_LEVEL] = 255; + sLog.outError("MaxPlayerLevel (%i) must be in range 1..%u. Set to %u.",m_configs[CONFIG_MAX_PLAYER_LEVEL],MAX_LEVEL,MAX_LEVEL); + m_configs[CONFIG_MAX_PLAYER_LEVEL] = MAX_LEVEL; } m_configs[CONFIG_START_PLAYER_LEVEL] = sConfig.GetIntDefault("StartPlayerLevel", 1); @@ -737,14 +738,14 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_START_GM_LEVEL] = sConfig.GetIntDefault("GM.StartLevel", 1); if(m_configs[CONFIG_START_GM_LEVEL] < m_configs[CONFIG_START_PLAYER_LEVEL]) { - sLog.outError("GM.StartLevel (%i) must be in range StartPlayerLevel(%u)..255. Set to %u.", - m_configs[CONFIG_START_GM_LEVEL],m_configs[CONFIG_START_PLAYER_LEVEL],m_configs[CONFIG_START_PLAYER_LEVEL]); + sLog.outError("GM.StartLevel (%i) must be in range StartPlayerLevel(%u)..%u. Set to %u.", + m_configs[CONFIG_START_GM_LEVEL],m_configs[CONFIG_START_PLAYER_LEVEL], MAX_LEVEL, m_configs[CONFIG_START_PLAYER_LEVEL]); m_configs[CONFIG_START_GM_LEVEL] = m_configs[CONFIG_START_PLAYER_LEVEL]; } - else if(m_configs[CONFIG_START_GM_LEVEL] > 255) + else if(m_configs[CONFIG_START_GM_LEVEL] > MAX_LEVEL) { - sLog.outError("GM.StartLevel (%i) must be in range 1..255. Set to %u.",m_configs[CONFIG_START_GM_LEVEL],255); - m_configs[CONFIG_START_GM_LEVEL] = 255; + sLog.outError("GM.StartLevel (%i) must be in range 1..%u. Set to %u.", m_configs[CONFIG_START_GM_LEVEL], MAX_LEVEL, MAX_LEVEL); + m_configs[CONFIG_START_GM_LEVEL] = MAX_LEVEL; } m_configs[CONFIG_GROUP_VISIBILITY] = sConfig.GetIntDefault("Visibility.GroupMode",0); @@ -835,13 +836,13 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_WORLD_BOSS_LEVEL_DIFF] = sConfig.GetIntDefault("WorldBossLevelDiff",3); - // note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level (255) - m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfig.GetIntDefault("Quests.LowLevelHideDiff",4); - if(m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] > 255) - m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = 255; - m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = sConfig.GetIntDefault("Quests.HighLevelHideDiff",7); - if(m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] > 255) - m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = 255; + // note: disable value (-1) will assigned as 0xFFFFFFF, to prevent overflow at calculations limit it to max possible player level MAX_LEVEL(100) + m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = sConfig.GetIntDefault("Quests.LowLevelHideDiff", 4); + if(m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] > MAX_LEVEL) + m_configs[CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF] = MAX_LEVEL; + m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = sConfig.GetIntDefault("Quests.HighLevelHideDiff", 7); + if(m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] > MAX_LEVEL) + m_configs[CONFIG_QUEST_HIGH_LEVEL_HIDE_DIFF] = MAX_LEVEL; m_configs[CONFIG_DETECT_POS_COLLISION] = sConfig.GetBoolDefault("DetectPosCollision", true); @@ -871,6 +872,12 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfig.GetIntDefault("ListenRange.TextEmote", 25); m_configs[CONFIG_LISTEN_RANGE_YELL] = sConfig.GetIntDefault("ListenRange.Yell", 300); + m_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfig.GetIntDefault("Arena.MaxRatingDifference", 0); + m_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfig.GetIntDefault("Arena.RatingDiscardTimer",300000); + m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfig.GetBoolDefault("Arena.AutoDistributePoints", false); + m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfig.GetIntDefault("Arena.AutoDistributeInterval", 7); + + m_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfig.GetIntDefault("BattleGround.PrematureFinishTimer", 0); m_configs[CONFIG_INSTANT_LOGOUT] = sConfig.GetIntDefault("InstantLogout", SEC_MODERATOR); m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1); @@ -2248,7 +2255,7 @@ void World::ScriptsProcess() void World::SendGlobalMessage(WorldPacket *packet, WorldSession *self, uint32 team) { SessionMap::iterator itr; - for (itr = m_sessions.begin(); itr != m_sessions.end(); itr++) + for (itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) { if (itr->second && itr->second->GetPlayer() && @@ -2315,11 +2322,29 @@ void World::SendWorldText(int32 string_id, ...) delete data_cache[i][j]; } +/// Send a System Message to all players (except self if mentioned) +void World::SendGlobalText(const char* text, WorldSession *self) +{ + WorldPacket data; + + // need copy to prevent corruption by strtok call in LineFromMessage original string + char* buf = strdup(text); + char* pos = buf; + + while(char* line = ChatHandler::LineFromMessage(pos)) + { + ChatHandler::FillMessageData(&data, NULL, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, NULL, 0, line, NULL); + SendGlobalMessage(&data, self); + } + + free(buf); +} + /// Send a packet to all players (or players selected team) in the zone (except self if mentioned) void World::SendZoneMessage(uint32 zone, WorldPacket *packet, WorldSession *self, uint32 team) { SessionMap::iterator itr; - for (itr = m_sessions.begin(); itr != m_sessions.end(); itr++) + for (itr = m_sessions.begin(); itr != m_sessions.end(); ++itr) { if (itr->second && itr->second->GetPlayer() && |