diff options
Diffstat (limited to 'src/game/World.cpp')
-rw-r--r-- | src/game/World.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp index 79422d35688..2f331c73893 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -483,7 +483,7 @@ void World::LoadConfigSettings(bool reload) sLog.outError("Rate.Talent (%f) mustbe > 0. Using 1 instead.",rate_values[RATE_TALENT]); rate_values[RATE_TALENT] = 1.0f; } - rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfig.GetFloatDefault("Rate.Corpse.Decay.Looted",0.1f); + rate_values[RATE_CORPSE_DECAY_LOOTED] = sConfig.GetFloatDefault("Rate.Corpse.Decay.Looted",0.5f); rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] = sConfig.GetFloatDefault("TargetPosRecalculateRange",1.5f); if(rate_values[RATE_TARGET_POS_RECALCULATION_RANGE] < CONTACT_DISTANCE) @@ -869,7 +869,7 @@ void World::LoadConfigSettings(bool reload) m_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP] = sConfig.GetBoolDefault("Death.CorpseReclaimDelay.PvP", true); m_configs[CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE] = sConfig.GetBoolDefault("Death.CorpseReclaimDelay.PvE", true); - m_configs[CONFIG_THREAT_RADIUS] = sConfig.GetIntDefault("ThreatRadius", 100); + m_configs[CONFIG_THREAT_RADIUS] = sConfig.GetIntDefault("ThreatRadius", 60); // always use declined names in the russian client m_configs[CONFIG_DECLINED_NAMES_USED] = |