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Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp26
1 files changed, 18 insertions, 8 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index cb9f2acf396..1c2f448ca1f 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -599,7 +599,11 @@ void World::LoadConfigSettings(bool reload)
{
uint32 val = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
if(val!=m_configs[CONFIG_SOCKET_SELECTTIME])
+<<<<<<< HEAD:src/game/World.cpp
sLog.outError("SocketSelectTime option can't be changed at Trinityd.conf reload, using current value (%u).",m_configs[DEFAULT_SOCKET_SELECT_TIME]);
+=======
+ sLog.outError("SocketSelectTime option can't be changed at mangosd.conf reload, using current value (%u).",m_configs[CONFIG_SOCKET_SELECTTIME]);
+>>>>>>> 76028880380c6f08320a1b55c2c9882741bf877a:src/game/World.cpp
}
else
m_configs[CONFIG_SOCKET_SELECTTIME] = sConfig.GetIntDefault("SocketSelectTime", DEFAULT_SOCKET_SELECT_TIME);
@@ -659,7 +663,7 @@ void World::LoadConfigSettings(bool reload)
}
m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = sConfig.GetIntDefault("HeroicCharactersPerRealm", 1);
- if(m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] < 0 || m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] > 10)
+ if(int32(m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]) < 0 || m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] > 10)
{
sLog.outError("HeroicCharactersPerRealm (%i) must be in range 0..10. Set to 1.",m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM]);
m_configs[CONFIG_HEROIC_CHARACTERS_PER_REALM] = 1;
@@ -668,7 +672,7 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_MIN_LEVEL_FOR_HEROIC_CHARACTER_CREATING] = sConfig.GetIntDefault("MinLevelForHeroicCharacterCreating", 55);
m_configs[CONFIG_SKIP_CINEMATICS] = sConfig.GetIntDefault("SkipCinematics", 0);
- if(m_configs[CONFIG_SKIP_CINEMATICS] < 0 || m_configs[CONFIG_SKIP_CINEMATICS] > 2)
+ if(int32(m_configs[CONFIG_SKIP_CINEMATICS]) < 0 || m_configs[CONFIG_SKIP_CINEMATICS] > 2)
{
sLog.outError("SkipCinematics (%i) must be in range 0..2. Set to 0.",m_configs[CONFIG_SKIP_CINEMATICS]);
m_configs[CONFIG_SKIP_CINEMATICS] = 0;
@@ -716,7 +720,7 @@ void World::LoadConfigSettings(bool reload)
}
m_configs[CONFIG_START_PLAYER_MONEY] = sConfig.GetIntDefault("StartPlayerMoney", 0);
- if(m_configs[CONFIG_START_PLAYER_MONEY] < 0)
+ if(int32(m_configs[CONFIG_START_PLAYER_MONEY]) < 0)
{
sLog.outError("StartPlayerMoney (%i) must be in range 0..%u. Set to %u.",m_configs[CONFIG_START_PLAYER_MONEY],MAX_MONEY_AMOUNT,0);
m_configs[CONFIG_START_PLAYER_MONEY] = 0;
@@ -729,14 +733,14 @@ void World::LoadConfigSettings(bool reload)
}
m_configs[CONFIG_MAX_HONOR_POINTS] = sConfig.GetIntDefault("MaxHonorPoints", 75000);
- if(m_configs[CONFIG_MAX_HONOR_POINTS] < 0)
+ if(int32(m_configs[CONFIG_MAX_HONOR_POINTS]) < 0)
{
sLog.outError("MaxHonorPoints (%i) can't be negative. Set to 0.",m_configs[CONFIG_MAX_HONOR_POINTS]);
m_configs[CONFIG_MAX_HONOR_POINTS] = 0;
}
m_configs[CONFIG_START_HONOR_POINTS] = sConfig.GetIntDefault("StartHonorPoints", 0);
- if(m_configs[CONFIG_START_HONOR_POINTS] < 0)
+ if(int32(m_configs[CONFIG_START_HONOR_POINTS]) < 0)
{
sLog.outError("StartHonorPoints (%i) must be in range 0..MaxHonorPoints(%u). Set to %u.",
m_configs[CONFIG_START_HONOR_POINTS],m_configs[CONFIG_MAX_HONOR_POINTS],0);
@@ -750,14 +754,14 @@ void World::LoadConfigSettings(bool reload)
}
m_configs[CONFIG_MAX_ARENA_POINTS] = sConfig.GetIntDefault("MaxArenaPoints", 5000);
- if(m_configs[CONFIG_MAX_ARENA_POINTS] < 0)
+ if(int32(m_configs[CONFIG_MAX_ARENA_POINTS]) < 0)
{
sLog.outError("MaxArenaPoints (%i) can't be negative. Set to 0.",m_configs[CONFIG_MAX_ARENA_POINTS]);
m_configs[CONFIG_MAX_ARENA_POINTS] = 0;
}
m_configs[CONFIG_START_ARENA_POINTS] = sConfig.GetIntDefault("StartArenaPoints", 0);
- if(m_configs[CONFIG_START_ARENA_POINTS] < 0)
+ if(int32(m_configs[CONFIG_START_ARENA_POINTS]) < 0)
{
sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],0);
@@ -822,7 +826,7 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfig.GetIntDefault("MailDeliveryDelay",HOUR);
m_configs[CONFIG_UPTIME_UPDATE] = sConfig.GetIntDefault("UpdateUptimeInterval", 10);
- if(m_configs[CONFIG_UPTIME_UPDATE]<=0)
+ if(int32(m_configs[CONFIG_UPTIME_UPDATE])<=0)
{
sLog.outError("UpdateUptimeInterval (%i) must be > 0, set to default 10.",m_configs[CONFIG_UPTIME_UPDATE]);
m_configs[CONFIG_UPTIME_UPDATE] = 10;
@@ -1107,9 +1111,15 @@ void World::SetInitialWorldSettings()
}
///- Loading strings. Getting no records means core load has to be canceled because no error message can be output.
+<<<<<<< HEAD:src/game/World.cpp
sLog.outString( "" );
sLog.outString( "Loading Trinity strings..." );
if (!objmgr.LoadTrinityStrings())
+=======
+ sLog.outString();
+ sLog.outString("Loading MaNGOS strings...");
+ if (!objmgr.LoadMangosStrings())
+>>>>>>> 76028880380c6f08320a1b55c2c9882741bf877a:src/game/World.cpp
exit(1); // Error message displayed in function already
///- Update the realm entry in the database with the realm type from the config file