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Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 897fe2031d5..4e9a9a7d41b 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -904,6 +904,7 @@ void World::LoadConfigSettings(bool reload)
sLog.outError("Visibility. Distance .Creature can't be greater %f",MAX_VISIBILITY_DISTANCE - m_VisibleUnitGreyDistance);
m_MaxVisibleDistanceForCreature = MAX_VISIBILITY_DISTANCE-m_VisibleUnitGreyDistance;
}
+
m_MaxVisibleDistanceForPlayer = sConfig.GetFloatDefault("Visibility.Distance.Player", DEFAULT_VISIBILITY_DISTANCE);
if(m_MaxVisibleDistanceForPlayer < 45*sWorld.getRate(RATE_CREATURE_AGGRO))
{
@@ -915,6 +916,8 @@ void World::LoadConfigSettings(bool reload)
sLog.outError("Visibility.Distance.Player can't be greater %f",MAX_VISIBILITY_DISTANCE - m_VisibleUnitGreyDistance);
m_MaxVisibleDistanceForPlayer = MAX_VISIBILITY_DISTANCE - m_VisibleUnitGreyDistance;
}
+ m_MaxVisibleDistance = std::max(m_MaxVisibleDistanceForPlayer, m_MaxVisibleDistanceForCreature);
+
m_MaxVisibleDistanceForObject = sConfig.GetFloatDefault("Visibility.Distance.Gameobject", DEFAULT_VISIBILITY_DISTANCE);
if(m_MaxVisibleDistanceForObject < INTERACTION_DISTANCE)
{
@@ -926,12 +929,17 @@ void World::LoadConfigSettings(bool reload)
sLog.outError("Visibility.Distance.Object can't be greater %f",MAX_VISIBILITY_DISTANCE-m_VisibleObjectGreyDistance);
m_MaxVisibleDistanceForObject = MAX_VISIBILITY_DISTANCE - m_VisibleObjectGreyDistance;
}
+ if(m_MaxVisibleDistance < m_MaxVisibleDistanceForObject)
+ m_MaxVisibleDistance = m_MaxVisibleDistanceForObject;
+
m_MaxVisibleDistanceInFlight = sConfig.GetFloatDefault("Visibility.Distance.InFlight", DEFAULT_VISIBILITY_DISTANCE);
if(m_MaxVisibleDistanceInFlight + m_VisibleObjectGreyDistance > MAX_VISIBILITY_DISTANCE)
{
sLog.outError("Visibility.Distance.InFlight can't be greater %f",MAX_VISIBILITY_DISTANCE-m_VisibleObjectGreyDistance);
m_MaxVisibleDistanceInFlight = MAX_VISIBILITY_DISTANCE - m_VisibleObjectGreyDistance;
}
+ if(m_MaxVisibleDistance < m_MaxVisibleDistanceInFlight)
+ m_MaxVisibleDistance = m_MaxVisibleDistanceInFlight;
///- Read the "Data" directory from the config file
std::string dataPath = sConfig.GetStringDefault("DataDir","./");
@@ -980,13 +988,6 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_PVP_TOKEN_COUNT] = 1;
m_configs[CONFIG_NO_RESET_TALENT_COST] = sConfig.GetBoolDefault("NoResetTalentsCost", false);
- m_configs[CONFIG_ARENA_MAX_RATING_DIFFERENCE] = sConfig.GetIntDefault("Arena.MaxRatingDifference", 0);
- m_configs[CONFIG_ARENA_RATING_DISCARD_TIMER] = sConfig.GetIntDefault("Arena.RatingDiscardTimer",300000);
- m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_POINTS] = sConfig.GetBoolDefault("Arena.AutoDistributePoints", false);
- m_configs[CONFIG_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS] = sConfig.GetIntDefault("Arena.AutoDistributeInterval", 7);
-
- m_configs[CONFIG_BATTLEGROUND_PREMATURE_FINISH_TIMER] = sConfig.GetIntDefault("BattleGround.PrematureFinishTimer", 0);
-
std::string forbiddenmaps = sConfig.GetStringDefault("ForbiddenMaps", "");
char * forbiddenMaps = new char[forbiddenmaps.length() + 1];
forbiddenMaps[forbiddenmaps.length()] = 0;