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Diffstat (limited to 'src/game/World.cpp')
-rw-r--r--src/game/World.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 4914550231b..265b65e504d 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -403,7 +403,7 @@ void World::LoadConfigSettings(bool reload)
sLog.outError("World settings reload fail: can't read settings from %s.",sConfig.GetFilename().c_str());
return;
}
- //TODO Check if config is outdated
+ //TODO Check if config is outdated
}
///- Read the player limit and the Message of the day from the config file
@@ -1440,7 +1440,7 @@ void World::SetInitialWorldSettings()
//Not sure if this can be moved up in the sequence (with static data loading) as it uses MapManager
sLog.outString( "Loading Transports..." );
MapManager::Instance().LoadTransports();
-
+
sLog.outString( "Loading Transports Events..." );
objmgr.LoadTransportEvents();
@@ -1835,7 +1835,7 @@ void World::ScriptsProcess()
for (MapManager::TransportSet::iterator iter = MapManager::Instance().m_Transports.begin(); iter != MapManager::Instance().m_Transports.end(); ++iter)
{
if((*iter)->GetGUID() == step.sourceGUID)
- {
+ {
source = reinterpret_cast<Object*>(*iter);
break;
}
@@ -2385,7 +2385,7 @@ void World::ScriptsProcess()
break;
}
-
+
case SCRIPT_COMMAND_LOAD_PATH:
{
if(!source)
@@ -2398,18 +2398,18 @@ void World::ScriptsProcess()
{
sLog.outError("SCRIPT_COMMAND_START_MOVE source mover isn't unit (TypeId: %u), skipping.",source->GetTypeId());
break;
- }
-
+ }
+
if(!WaypointMgr.GetPath(step.script->datalong))
{
sLog.outError("SCRIPT_COMMAND_START_MOVE source mover has an invallid path, skipping.", step.script->datalong2);
break;
}
-
+
dynamic_cast<Unit*>(source)->GetMotionMaster()->MovePath(step.script->datalong, step.script->datalong2);
break;
}
-
+
case SCRIPT_COMMAND_CALLSCRIPT_TO_UNIT:
{
if(!step.script->datalong || !step.script->datalong2)
@@ -2419,17 +2419,17 @@ void World::ScriptsProcess()
}
//our target
Creature* target = NULL;
-
+
if(source) //using grid searcher
{
CellPair p(Trinity::ComputeCellPair(((Unit*)source)->GetPositionX(), ((Unit*)source)->GetPositionY()));
Cell cell(p);
cell.data.Part.reserved = ALL_DISTRICT;
-
+
//sLog.outDebug("Attempting to find Creature: Db GUID: %i", step.script->datalong);
Trinity::CreatureWithDbGUIDCheck target_check(((Unit*)source), step.script->datalong);
Trinity::CreatureSearcher<Trinity::CreatureWithDbGUIDCheck> checker(((Unit*)source), target, target_check);
-
+
TypeContainerVisitor<Trinity::CreatureSearcher <Trinity::CreatureWithDbGUIDCheck>, GridTypeMapContainer > unit_checker(checker);
CellLock<GridReadGuard> cell_lock(cell, p);
cell_lock->Visit(cell_lock, unit_checker, *(((Unit*)source)->GetMap()));
@@ -2469,19 +2469,19 @@ void World::ScriptsProcess()
sLog.outError("SCRIPT_COMMAND_CALLSCRIPT ERROR: no scriptmap present... ignoring");
break;
}
- //if no scriptmap present...
+ //if no scriptmap present...
if(!datamap)
break;
-
+
uint32 script_id = step.script->datalong2;
//delete iter and return it to begin pos(next one)
m_scriptSchedule.erase(iter);
iter = m_scriptSchedule.begin();
-
+
ScriptsStart(*datamap, script_id, target, NULL);
return;
}
-
+
case SCRIPT_COMMAND_PLAYSOUND:
{
if(!source)