diff options
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index f5515bf78c1..83144d2644f 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -162,7 +162,7 @@ void WorldSession::LogUnprocessedTail(WorldPacket *packet) LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), packet->rpos(),packet->wpos()); - + packet->print_storage(); } @@ -321,7 +321,7 @@ void WorldSession::LogoutPlayer(bool Save) // build set of player who attack _player or who have pet attacking of _player std::set<Player*> aset; - for(Unit::AttackerSet::const_iterator itr = _player->getAttackers().begin(); itr != _player->getAttackers().end(); ++itr) + for (Unit::AttackerSet::const_iterator itr = _player->getAttackers().begin(); itr != _player->getAttackers().end(); ++itr) { Unit* owner = (*itr)->GetOwner(); // including player controlled case if(owner) @@ -340,7 +340,7 @@ void WorldSession::LogoutPlayer(bool Save) _player->RepopAtGraveyard(); // give honor to all attackers from set like group case - for(std::set<Player*>::const_iterator itr = aset.begin(); itr != aset.end(); ++itr) + for (std::set<Player*>::const_iterator itr = aset.begin(); itr != aset.end(); ++itr) (*itr)->RewardHonor(_player,aset.size()); // give bg rewards and update counters like kill by first from attackers @@ -405,7 +405,7 @@ void WorldSession::LogoutPlayer(bool Save) if(Save) { uint32 eslot; - for(int j = BUYBACK_SLOT_START; j < BUYBACK_SLOT_END; ++j) + for (int j = BUYBACK_SLOT_START; j < BUYBACK_SLOT_END; ++j) { eslot = j - BUYBACK_SLOT_START; _player->SetUInt64Value(PLAYER_FIELD_VENDORBUYBACK_SLOT_1 + (eslot * 2), 0); @@ -658,14 +658,14 @@ void WorldSession::SendAccountDataTimes() WorldPacket data( SMSG_ACCOUNT_DATA_TIMES, 4+1+8*4 ); // changed in WotLK data << uint32(time(NULL)); // unix time of something data << uint8(1); - for(int i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i) + for (int i = 0; i < NUM_ACCOUNT_DATA_TYPES; ++i) data << uint32(m_accountData[i].Time); // also unix time SendPacket(&data); } void WorldSession::LoadTutorialsData() { - for ( int aX = 0 ; aX < 8 ; ++aX ) + for (int aX = 0 ; aX < 8 ; ++aX ) m_Tutorials[ aX ] = 0; QueryResult *result = CharacterDatabase.PQuery("SELECT tut0,tut1,tut2,tut3,tut4,tut5,tut6,tut7 FROM character_tutorial WHERE account = '%u'", GetAccountId()); @@ -690,7 +690,7 @@ void WorldSession::LoadTutorialsData() void WorldSession::SendTutorialsData() { WorldPacket data(SMSG_TUTORIAL_FLAGS, 4*8); - for(uint32 i = 0; i < 8; ++i) + for (uint32 i = 0; i < 8; ++i) data << m_Tutorials[i]; SendPacket(&data); } @@ -794,7 +794,7 @@ void WorldSession::ReadAddonsInfo(WorldPacket &data) uint32 addonsCount; addonInfo >> addonsCount; // addons count - for(uint32 i = 0; i < addonsCount; ++i) + for (uint32 i = 0; i < addonsCount; ++i) { std::string addonName; uint8 enabled; @@ -847,7 +847,7 @@ void WorldSession::SendAddonsInfo() WorldPacket data(SMSG_ADDON_INFO, 4); - for(AddonsList::iterator itr = m_addonsList.begin(); itr != m_addonsList.end(); ++itr) + for (AddonsList::iterator itr = m_addonsList.begin(); itr != m_addonsList.end(); ++itr) { uint8 state = 2; // 2 is sent here data << uint8(state); @@ -877,7 +877,7 @@ void WorldSession::SendAddonsInfo() uint32 count = 0; data << uint32(count); - /*for(uint32 i = 0; i < count; ++i) + /*for (uint32 i = 0; i < count; ++i) { uint32 string (16 bytes) @@ -895,4 +895,4 @@ void WorldSession::SetPlayer( Player *plr ) // set m_GUID that can be used while player loggined and later until m_playerRecentlyLogout not reset if(_player) m_GUIDLow = _player->GetGUIDLow(); -}
\ No newline at end of file +} |