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-rw-r--r--src/game/WorldSession.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index f8f92c1dde0..efbbec47c12 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -441,6 +441,7 @@ void WorldSession::LogoutPlayer(bool Save)
// e.g if he got disconnected during a transfer to another map
// calls to GetMap in this case may cause crashes
_player->CleanupsBeforeDelete();
+ sLog.outChar("Account: %d (IP: %s) Logout Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName() ,_player->GetGUIDLow());
Map* _map = _player->GetMap();
_map->Remove(_player, true);
SetPlayer(NULL); // deleted in Remove call