diff options
Diffstat (limited to 'src/game/WorldSession.cpp')
-rw-r--r-- | src/game/WorldSession.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp index 581b44b9e95..231d7783d9e 100644 --- a/src/game/WorldSession.cpp +++ b/src/game/WorldSession.cpp @@ -328,7 +328,7 @@ void WorldSession::LogoutPlayer(bool Save) ///- Reset the online field in the account table // no point resetting online in character table here as Player::SaveToDB() will set it to 1 since player has not been removed from world at this stage //No SQL injection as AccountID is uint32 - loginDatabase.PExecute("UPDATE account SET online = 0 WHERE id = '%u'", GetAccountId()); + LoginDatabase.PExecute("UPDATE account SET online = 0 WHERE id = '%u'", GetAccountId()); ///- If the player is in a guild, update the guild roster and broadcast a logout message to other guild members Guild *guild = objmgr.GetGuildById(_player->GetGuildId()); |