diff options
Diffstat (limited to 'src/game/WorldSession.h')
| -rw-r--r-- | src/game/WorldSession.h | 176 |
1 files changed, 88 insertions, 88 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h index ddaeb87862e..cdb42cfadb7 100644 --- a/src/game/WorldSession.h +++ b/src/game/WorldSession.h @@ -161,28 +161,28 @@ class WorldSession /// Handle the authentication waiting queue (to be completed) void SendAuthWaitQue(uint32 position); - //void SendTestCreatureQueryOpcode( uint32 entry, uint64 guid, uint32 testvalue ); + //void SendTestCreatureQueryOpcode(uint32 entry, uint64 guid, uint32 testvalue); void SendNameQueryOpcode(Player* p); void SendNameQueryOpcodeFromDB(uint64 guid); static void SendNameQueryOpcodeFromDBCallBack(QueryResult_AutoPtr result, uint32 accountId); - void SendTrainerList( uint64 guid ); - void SendTrainerList( uint64 guid, const std::string& strTitle ); - void SendListInventory( uint64 guid ); - void SendShowBank( uint64 guid ); - void SendTabardVendorActivate( uint64 guid ); + void SendTrainerList(uint64 guid); + void SendTrainerList(uint64 guid, const std::string& strTitle); + void SendListInventory(uint64 guid); + void SendShowBank(uint64 guid); + void SendTabardVendorActivate(uint64 guid); void SendSpiritResurrect(); void SendBindPoint(Creature* npc); void SendAttackStop(Unit const* enemy); - void SendBattlegGroundList( uint64 guid, BattleGroundTypeId bgTypeId ); + void SendBattlegGroundList(uint64 guid, BattleGroundTypeId bgTypeId); void SendTradeStatus(uint32 status); void SendCancelTrade(); - void SendStablePet(uint64 guid ); - void SendPetitionQueryOpcode( uint64 petitionguid); + void SendStablePet(uint64 guid); + void SendPetitionQueryOpcode(uint64 petitionguid); void SendUpdateTrade(); //pet @@ -197,7 +197,7 @@ class WorldSession void LoadTutorialsData(); void SendTutorialsData(); void SaveTutorialsData(); - uint32 GetTutorialInt(uint32 intId ) + uint32 GetTutorialInt(uint32 intId) { return m_Tutorials[intId]; } @@ -211,32 +211,32 @@ class WorldSession } } //used with item_page table - bool SendItemInfo( uint32 itemid, WorldPacket data ); + bool SendItemInfo(uint32 itemid, WorldPacket data); //auction - void SendAuctionHello( uint64 guid, Creature * unit ); - void SendAuctionCommandResult( uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0); - void SendAuctionBidderNotification( uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template); - void SendAuctionOwnerNotification( AuctionEntry * auction ); - void SendAuctionOutbiddedMail( AuctionEntry * auction, uint32 newPrice ); - void SendAuctionCancelledToBidderMail( AuctionEntry* auction ); + void SendAuctionHello(uint64 guid, Creature * unit); + void SendAuctionCommandResult(uint32 auctionId, uint32 Action, uint32 ErrorCode, uint32 bidError = 0); + void SendAuctionBidderNotification(uint32 location, uint32 auctionId, uint64 bidder, uint32 bidSum, uint32 diff, uint32 item_template); + void SendAuctionOwnerNotification(AuctionEntry * auction); + void SendAuctionOutbiddedMail(AuctionEntry * auction, uint32 newPrice); + void SendAuctionCancelledToBidderMail(AuctionEntry* auction); //Item Enchantment void SendEnchantmentLog(uint64 Target, uint64 Caster,uint32 ItemID,uint32 SpellID); void SendItemEnchantTimeUpdate(uint64 Playerguid, uint64 Itemguid,uint32 slot,uint32 Duration); //Taxi - void SendTaxiStatus( uint64 guid ); - void SendTaxiMenu( Creature* unit ); - void SendDoFlight( uint32 mountDisplayId, uint32 path, uint32 pathNode = 0 ); - bool SendLearnNewTaxiNode( Creature* unit ); + void SendTaxiStatus(uint64 guid); + void SendTaxiMenu(Creature* unit); + void SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode = 0); + bool SendLearnNewTaxiNode(Creature* unit); // Guild/Arena Team void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult); void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id); void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, const std::string& str1, const std::string& str2, const std::string& str3); void SendNotInArenaTeamPacket(uint8 type); - void SendPetitionShowList( uint64 guid ); - void SendSaveGuildEmblem( uint32 msg ); + void SendPetitionShowList(uint64 guid); + void SendSaveGuildEmblem(uint32 msg); void SendBattleGroundOrArenaJoinError(uint8 err); // Looking For Group @@ -246,7 +246,7 @@ class WorldSession void BuildPartyMemberStatsChangedPacket(Player *player, WorldPacket *data); - void DoLootRelease( uint64 lguid ); + void DoLootRelease(uint64 lguid); // Account mute time time_t m_muteTime; @@ -263,7 +263,7 @@ class WorldSession public: // opcodes handlers void Handle_NULL(WorldPacket& recvPacket); // not used - void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead + void Handle_EarlyProccess(WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client @@ -291,7 +291,7 @@ class WorldSession void HandleMoveWaterWalkAck(WorldPacket& recvPacket); void HandleFeatherFallAck(WorldPacket &recv_data); - void HandleMoveHoverAck( WorldPacket & recv_data ); + void HandleMoveHoverAck(WorldPacket & recv_data); void HandleMountSpecialAnimOpcode(WorldPacket &recvdata); @@ -306,7 +306,7 @@ class WorldSession void HandleMoveKnockBackAck(WorldPacket& recvPacket); void HandleMoveTeleportAck(WorldPacket& recvPacket); - void HandleForceSpeedChangeAck( WorldPacket & recv_data ); + void HandleForceSpeedChangeAck(WorldPacket & recv_data); void HandlePingOpcode(WorldPacket& recvPacket); void HandleAuthSessionOpcode(WorldPacket& recvPacket); @@ -352,8 +352,8 @@ class WorldSession void HandleAreaTriggerOpcode(WorldPacket& recvPacket); - void HandleSetFactionAtWar( WorldPacket & recv_data ); - void HandleSetFactionCheat( WorldPacket & recv_data ); + void HandleSetFactionAtWar(WorldPacket & recv_data); + void HandleSetFactionCheat(WorldPacket & recv_data); void HandleSetWatchedFactionOpcode(WorldPacket & recv_data); void HandleSetFactionInactiveOpcode(WorldPacket & recv_data); @@ -384,7 +384,7 @@ class WorldSession void HandleChangeSeatsOnControlledVehicle(WorldPacket &recv_data); void HandleMoveTimeSkippedOpcode(WorldPacket &recv_data); - void HandleRequestRaidInfoOpcode( WorldPacket & recv_data ); + void HandleRequestRaidInfoOpcode(WorldPacket & recv_data); void HandleBattlefieldStatusOpcode(WorldPacket &recv_data); void HandleBattleMasterHelloOpcode(WorldPacket &recv_data); @@ -397,17 +397,17 @@ class WorldSession void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket); void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket); void HandleGroupDisbandOpcode(WorldPacket& recvPacket); - void HandleOptOutOfLootOpcode( WorldPacket &recv_data ); + void HandleOptOutOfLootOpcode(WorldPacket &recv_data); void HandleLootMethodOpcode(WorldPacket& recvPacket); - void HandleLootRoll( WorldPacket &recv_data ); - void HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data ); - void HandleRaidTargetUpdateOpcode( WorldPacket & recv_data ); - void HandleRaidReadyCheckOpcode( WorldPacket & recv_data ); - void HandleRaidReadyCheckFinishedOpcode( WorldPacket & recv_data ); - void HandleGroupRaidConvertOpcode( WorldPacket & recv_data ); - void HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ); - void HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data ); - void HandlePartyAssignmentOpcode( WorldPacket & recv_data ); + void HandleLootRoll(WorldPacket &recv_data); + void HandleRequestPartyMemberStatsOpcode(WorldPacket &recv_data); + void HandleRaidTargetUpdateOpcode(WorldPacket & recv_data); + void HandleRaidReadyCheckOpcode(WorldPacket & recv_data); + void HandleRaidReadyCheckFinishedOpcode(WorldPacket & recv_data); + void HandleGroupRaidConvertOpcode(WorldPacket & recv_data); + void HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data); + void HandleGroupAssistantLeaderOpcode(WorldPacket & recv_data); + void HandlePartyAssignmentOpcode(WorldPacket & recv_data); void HandlePetitionBuyOpcode(WorldPacket& recv_data); void HandlePetitionShowSignOpcode(WorldPacket& recv_data); @@ -480,27 +480,27 @@ class WorldSession void HandleUnacceptTradeOpcode(WorldPacket& recvPacket); void HandleAuctionHelloOpcode(WorldPacket& recvPacket); - void HandleAuctionListItems( WorldPacket & recv_data ); - void HandleAuctionListBidderItems( WorldPacket & recv_data ); - void HandleAuctionSellItem( WorldPacket & recv_data ); - void HandleAuctionRemoveItem( WorldPacket & recv_data ); - void HandleAuctionListOwnerItems( WorldPacket & recv_data ); - void HandleAuctionPlaceBid( WorldPacket & recv_data ); - void HandleAuctionListPendingSales( WorldPacket & recv_data ); - - void HandleGetMailList( WorldPacket & recv_data ); - void HandleSendMail( WorldPacket & recv_data ); - void HandleMailTakeMoney( WorldPacket & recv_data ); - void HandleMailTakeItem( WorldPacket & recv_data ); - void HandleMailMarkAsRead( WorldPacket & recv_data ); - void HandleMailReturnToSender( WorldPacket & recv_data ); - void HandleMailDelete( WorldPacket & recv_data ); - void HandleItemTextQuery( WorldPacket & recv_data); - void HandleMailCreateTextItem(WorldPacket & recv_data ); - void HandleQueryNextMailTime(WorldPacket & recv_data ); - void HandleCancelChanneling(WorldPacket & recv_data ); - - void SendItemPageInfo( ItemPrototype *itemProto ); + void HandleAuctionListItems(WorldPacket & recv_data); + void HandleAuctionListBidderItems(WorldPacket & recv_data); + void HandleAuctionSellItem(WorldPacket & recv_data); + void HandleAuctionRemoveItem(WorldPacket & recv_data); + void HandleAuctionListOwnerItems(WorldPacket & recv_data); + void HandleAuctionPlaceBid(WorldPacket & recv_data); + void HandleAuctionListPendingSales(WorldPacket & recv_data); + + void HandleGetMailList(WorldPacket & recv_data); + void HandleSendMail(WorldPacket & recv_data); + void HandleMailTakeMoney(WorldPacket & recv_data); + void HandleMailTakeItem(WorldPacket & recv_data); + void HandleMailMarkAsRead(WorldPacket & recv_data); + void HandleMailReturnToSender(WorldPacket & recv_data); + void HandleMailDelete(WorldPacket & recv_data); + void HandleItemTextQuery(WorldPacket & recv_data); + void HandleMailCreateTextItem(WorldPacket & recv_data); + void HandleQueryNextMailTime(WorldPacket & recv_data); + void HandleCancelChanneling(WorldPacket & recv_data); + + void SendItemPageInfo(ItemPrototype *itemProto); void HandleSplitItemOpcode(WorldPacket& recvPacket); void HandleSwapInvItemOpcode(WorldPacket& recvPacket); void HandleDestroyItemOpcode(WorldPacket& recvPacket); @@ -513,7 +513,7 @@ class WorldSession void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket); void HandleReadItem(WorldPacket& recvPacket); void HandleAutoEquipItemSlotOpcode(WorldPacket & recvPacket); - void HandleSwapItem( WorldPacket & recvPacket); + void HandleSwapItem(WorldPacket & recvPacket); void HandleBuybackItem(WorldPacket & recvPacket); void HandleAutoBankItemOpcode(WorldPacket& recvPacket); void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket); @@ -544,8 +544,8 @@ class WorldSession void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket); void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket); void HandleQuestQueryOpcode(WorldPacket& recvPacket); - void HandleQuestgiverCancel(WorldPacket& recv_data ); - void HandleQuestLogSwapQuest(WorldPacket& recv_data ); + void HandleQuestgiverCancel(WorldPacket& recv_data); + void HandleQuestLogSwapQuest(WorldPacket& recv_data); void HandleQuestLogRemoveQuest(WorldPacket& recv_data); void HandleQuestConfirmAccept(WorldPacket& recv_data); void HandleQuestgiverCompleteQuest(WorldPacket& recv_data); @@ -559,9 +559,9 @@ class WorldSession void HandleTextEmoteOpcode(WorldPacket& recvPacket); void HandleChatIgnoredOpcode(WorldPacket& recvPacket); - void HandleReclaimCorpseOpcode( WorldPacket& recvPacket ); - void HandleCorpseQueryOpcode( WorldPacket& recvPacket ); - void HandleCorpseMapPositionQuery( WorldPacket& recvPacket ); + void HandleReclaimCorpseOpcode(WorldPacket& recvPacket); + void HandleCorpseQueryOpcode(WorldPacket& recvPacket); + void HandleCorpseMapPositionQuery(WorldPacket& recvPacket); void HandleResurrectResponseOpcode(WorldPacket& recvPacket); void HandleSummonResponseOpcode(WorldPacket& recv_data); @@ -592,23 +592,23 @@ class WorldSession void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket); void HandlePageTextQueryOpcode(WorldPacket& recvPacket); - void HandleTutorialFlag ( WorldPacket & recv_data ); - void HandleTutorialClear( WorldPacket & recv_data ); - void HandleTutorialReset( WorldPacket & recv_data ); + void HandleTutorialFlag (WorldPacket & recv_data); + void HandleTutorialClear(WorldPacket & recv_data); + void HandleTutorialReset(WorldPacket & recv_data); //Pet - void HandlePetAction( WorldPacket & recv_data ); + void HandlePetAction(WorldPacket & recv_data); void HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2); - void HandlePetNameQuery( WorldPacket & recv_data ); - void HandlePetSetAction( WorldPacket & recv_data ); - void HandlePetAbandon( WorldPacket & recv_data ); - void HandlePetRename( WorldPacket & recv_data ); - void HandlePetCancelAuraOpcode( WorldPacket& recvPacket ); - void HandlePetUnlearnOpcode( WorldPacket& recvPacket ); - void HandlePetSpellAutocastOpcode( WorldPacket& recvPacket ); - void HandlePetCastSpellOpcode( WorldPacket& recvPacket ); - void HandlePetLearnTalent( WorldPacket& recvPacket ); - void HandleLearnPreviewTalentsPet( WorldPacket& recvPacket ); + void HandlePetNameQuery(WorldPacket & recv_data); + void HandlePetSetAction(WorldPacket & recv_data); + void HandlePetAbandon(WorldPacket & recv_data); + void HandlePetRename(WorldPacket & recv_data); + void HandlePetCancelAuraOpcode(WorldPacket& recvPacket); + void HandlePetUnlearnOpcode(WorldPacket& recvPacket); + void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket); + void HandlePetCastSpellOpcode(WorldPacket& recvPacket); + void HandlePetLearnTalent(WorldPacket& recvPacket); + void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket); void HandleSetActionBarToggles(WorldPacket& recv_data); @@ -622,12 +622,12 @@ class WorldSession void HandleBattlemasterHelloOpcode(WorldPacket &recv_data); void HandleBattlemasterJoinOpcode(WorldPacket &recv_data); void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data); - void HandlePVPLogDataOpcode( WorldPacket &recv_data ); - void HandleBattleFieldPortOpcode( WorldPacket &recv_data ); - void HandleBattlefieldListOpcode( WorldPacket &recv_data ); - void HandleLeaveBattlefieldOpcode( WorldPacket &recv_data ); - void HandleBattlemasterJoinArena( WorldPacket &recv_data ); - void HandleReportPvPAFK( WorldPacket &recv_data ); + void HandlePVPLogDataOpcode(WorldPacket &recv_data); + void HandleBattleFieldPortOpcode(WorldPacket &recv_data); + void HandleBattlefieldListOpcode(WorldPacket &recv_data); + void HandleLeaveBattlefieldOpcode(WorldPacket &recv_data); + void HandleBattlemasterJoinArena(WorldPacket &recv_data); + void HandleReportPvPAFK(WorldPacket &recv_data); void HandleWardenDataOpcode(WorldPacket& recv_data); void HandleWorldTeleportOpcode(WorldPacket& recv_data); @@ -718,7 +718,7 @@ class WorldSession void HandleCalendarGetNumPending(WorldPacket& recv_data); void HandleSpellClick(WorldPacket& recv_data); - void HandleMirrrorImageDataRequest( WorldPacket & recv_data ); + void HandleMirrrorImageDataRequest(WorldPacket & recv_data); void HandleAlterAppearance(WorldPacket& recv_data); void HandleRemoveGlyph(WorldPacket& recv_data); void HandleCharCustomize(WorldPacket& recv_data); |
