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-rw-r--r--src/game/WorldSession.h17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h
index c9f98765092..231fc2a2abf 100644
--- a/src/game/WorldSession.h
+++ b/src/game/WorldSession.h
@@ -84,9 +84,9 @@ class TRINITY_DLL_SPEC WorldSession
void SendPacket(WorldPacket const* packet);
void SendNotification(const char *format,...) ATTR_PRINTF(2,3);
void SendNotification(int32 string_id,...);
- void SendPetNameInvalid(uint32 error, std::string name, DeclinedName *declinedName);
+ void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName *declinedName);
void SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type);
- void SendPartyResult(PartyOperation operation, std::string member, PartyResult res);
+ void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2,3);
uint32 GetSecurity() const { return _security; }
@@ -131,7 +131,7 @@ class TRINITY_DLL_SPEC WorldSession
static void SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId);
void SendTrainerList( uint64 guid );
- void SendTrainerList( uint64 guid,std::string strTitle );
+ void SendTrainerList( uint64 guid, const std::string& strTitle );
void SendListInventory( uint64 guid );
void SendShowBank( uint64 guid );
void SendTabardVendorActivate( uint64 guid );
@@ -156,7 +156,7 @@ class TRINITY_DLL_SPEC WorldSession
//mail
//used with item_page table
bool SendItemInfo( uint32 itemid, WorldPacket data );
- static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, std::string subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint32 COD, uint16 mailTemplateId = 0);
+ static void SendReturnToSender(uint8 messageType, uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, const std::string& subject, uint32 itemTextId, MailItemsInfo *mi, uint32 money, uint16 mailTemplateId = 0);
static void SendMailTo(Player* receiver, uint8 messageType, uint8 stationery, uint32 sender_guidlow_or_entry, uint32 received_guidlow, std::string subject, uint32 itemTextId, MailItemsInfo* mi, uint32 money, uint32 COD, uint32 checked, uint32 deliver_delay = 0, uint16 mailTemplateId = 0);
//auction
@@ -179,9 +179,9 @@ class TRINITY_DLL_SPEC WorldSession
bool SendLearnNewTaxiNode( Creature* unit );
// Guild/Arena Team
- void SendGuildCommandResult(uint32 typecmd,std::string str,uint32 cmdresult);
- void SendArenaTeamCommandResult(uint32 unk1, std::string str1, std::string str2, uint32 unk3);
- void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, std::string str1, std::string str2, std::string str3);
+ void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
+ void SendArenaTeamCommandResult(uint32 unk1, const std::string& str1, const std::string& str2, uint32 unk3);
+ void BuildArenaTeamEventPacket(WorldPacket *data, uint8 eventid, uint8 str_count, const std::string& str1, const std::string& str2, const std::string& str3);
void SendNotInArenaTeamPacket(uint8 type);
void SendPetitionShowList( uint64 guid );
void SendSaveGuildEmblem( uint32 msg );
@@ -212,7 +212,7 @@ class TRINITY_DLL_SPEC WorldSession
void Handle_NULL(WorldPacket& recvPacket); // not used
void Handle_EarlyProccess( WorldPacket& recvPacket);// just mark packets processed in WorldSocket::OnRead
void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
- void Handle_Depricated(WorldPacket& recvPacket); // never used anymore by client
+ void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
void HandleCharEnumOpcode(WorldPacket& recvPacket);
void HandleCharDeleteOpcode(WorldPacket& recvPacket);
@@ -337,7 +337,6 @@ class TRINITY_DLL_SPEC WorldSession
void HandleGroupDeclineOpcode(WorldPacket& recvPacket);
void HandleGroupUninviteNameOpcode(WorldPacket& recvPacket);
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
- void HandleGroupUninvite(uint64 guid, std::string name);
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
void HandleGroupLeaveOpcode(WorldPacket& recvPacket);
void HandleGroupPassOnLootOpcode( WorldPacket &recv_data );