diff options
Diffstat (limited to 'src/game/WorldSession.h')
-rw-r--r-- | src/game/WorldSession.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h index bd692d5d9a7..a19e0bb7376 100644 --- a/src/game/WorldSession.h +++ b/src/game/WorldSession.h @@ -201,8 +201,8 @@ class TRINITY_DLL_SPEC WorldSession // Locales LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; } - int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; } - const char *GetTrinityString(int32 entry) const; + int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; } + const char *GetTrinityString(int32 entry) const; uint32 GetLatency() const { return m_latency; } void SetLatency(uint32 latency) { m_latency = latency; } @@ -269,12 +269,12 @@ class TRINITY_DLL_SPEC WorldSession void HandlePlayerLogoutOpcode(WorldPacket& recvPacket); void HandleLogoutCancelOpcode(WorldPacket& recvPacket); - // GM Ticket opcodes - void HandleGMTicketCreateOpcode(WorldPacket& recvPacket); - void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket); - void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket); - void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket); - void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket); + // GM Ticket opcodes + void HandleGMTicketCreateOpcode(WorldPacket& recvPacket); + void HandleGMTicketUpdateOpcode(WorldPacket& recvPacket); + void HandleGMTicketDeleteOpcode(WorldPacket& recvPacket); + void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket); + void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket); //void HandleGMSurveySubmit(WorldPacket& recvPacket); @@ -523,7 +523,7 @@ class TRINITY_DLL_SPEC WorldSession void HandleChannelRosterQuery(WorldPacket& recvPacket); void HandleChannelInfoQuery(WorldPacket& recvPacket); void HandleChannelJoinNotify(WorldPacket& recvPacket); - void HandleChannelDeclineInvite(WorldPacket& recvPacket); + void HandleChannelDeclineInvite(WorldPacket& recvPacket); void HandleCompleteCinema(WorldPacket& recvPacket); void HandleNextCinematicCamera(WorldPacket& recvPacket); |