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Diffstat (limited to 'src/game/WorldSocket.h')
-rw-r--r-- | src/game/WorldSocket.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/game/WorldSocket.h b/src/game/WorldSocket.h new file mode 100644 index 00000000000..26f8fb882f0 --- /dev/null +++ b/src/game/WorldSocket.h @@ -0,0 +1,179 @@ +/* + * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +/// \addtogroup u2w +/// @{ +/// \file + +#ifndef __WORLDSOCKET_H +#define __WORLDSOCKET_H + +#include "sockets/TcpSocket.h" +#include "Auth/AuthCrypt.h" + +enum ResponseCodes +{ + RESPONSE_SUCCESS = 0x00, + RESPONSE_FAILURE = 0x01, + RESPONSE_CANCELLED = 0x02, + RESPONSE_DISCONNECTED = 0x03, + RESPONSE_FAILED_TO_CONNECT = 0x04, + RESPONSE_CONNECTED = 0x05, + RESPONSE_VERSION_MISMATCH = 0x06, + + CSTATUS_CONNECTING = 0x07, + CSTATUS_NEGOTIATING_SECURITY = 0x08, + CSTATUS_NEGOTIATION_COMPLETE = 0x09, + CSTATUS_NEGOTIATION_FAILED = 0x0A, + CSTATUS_AUTHENTICATING = 0x0B, + + AUTH_OK = 0x0C, + AUTH_FAILED = 0x0D, + AUTH_REJECT = 0x0E, + AUTH_BAD_SERVER_PROOF = 0x0F, + AUTH_UNAVAILABLE = 0x10, + AUTH_SYSTEM_ERROR = 0x11, + AUTH_BILLING_ERROR = 0x12, + AUTH_BILLING_EXPIRED = 0x13, + AUTH_VERSION_MISMATCH = 0x14, + AUTH_UNKNOWN_ACCOUNT = 0x15, + AUTH_INCORRECT_PASSWORD = 0x16, + AUTH_SESSION_EXPIRED = 0x17, + AUTH_SERVER_SHUTTING_DOWN = 0x18, + AUTH_ALREADY_LOGGING_IN = 0x19, + AUTH_LOGIN_SERVER_NOT_FOUND = 0x1A, + AUTH_WAIT_QUEUE = 0x1B, + AUTH_BANNED = 0x1C, + AUTH_ALREADY_ONLINE = 0x1D, + AUTH_NO_TIME = 0x1E, + AUTH_DB_BUSY = 0x1F, + AUTH_SUSPENDED = 0x20, + AUTH_PARENTAL_CONTROL = 0x21, + AUTH_LOCKED_ENFORCED = 0x22, + + REALM_LIST_IN_PROGRESS = 0x23, + REALM_LIST_SUCCESS = 0x24, + REALM_LIST_FAILED = 0x25, + REALM_LIST_INVALID = 0x26, + REALM_LIST_REALM_NOT_FOUND = 0x27, + + ACCOUNT_CREATE_IN_PROGRESS = 0x28, + ACCOUNT_CREATE_SUCCESS = 0x29, + ACCOUNT_CREATE_FAILED = 0x2A, + + CHAR_LIST_RETRIEVING = 0x2B, + CHAR_LIST_RETRIEVED = 0x2C, + CHAR_LIST_FAILED = 0x2D, + + CHAR_CREATE_IN_PROGRESS = 0x2E, + CHAR_CREATE_SUCCESS = 0x2F, + CHAR_CREATE_ERROR = 0x30, + CHAR_CREATE_FAILED = 0x31, + CHAR_CREATE_NAME_IN_USE = 0x32, + CHAR_CREATE_DISABLED = 0x33, + CHAR_CREATE_PVP_TEAMS_VIOLATION = 0x34, + CHAR_CREATE_SERVER_LIMIT = 0x35, + CHAR_CREATE_ACCOUNT_LIMIT = 0x36, + CHAR_CREATE_SERVER_QUEUE = 0x37, + CHAR_CREATE_ONLY_EXISTING = 0x38, + CHAR_CREATE_EXPANSION = 0x39, + + CHAR_DELETE_IN_PROGRESS = 0x3A, + CHAR_DELETE_SUCCESS = 0x3B, + CHAR_DELETE_FAILED = 0x3C, + CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x3D, + CHAR_DELETE_FAILED_GUILD_LEADER = 0x3E, + CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x3F, + + CHAR_LOGIN_IN_PROGRESS = 0x40, + CHAR_LOGIN_SUCCESS = 0x41, + CHAR_LOGIN_NO_WORLD = 0x42, + CHAR_LOGIN_DUPLICATE_CHARACTER = 0x43, + CHAR_LOGIN_NO_INSTANCES = 0x44, + CHAR_LOGIN_FAILED = 0x45, + CHAR_LOGIN_DISABLED = 0x46, + CHAR_LOGIN_NO_CHARACTER = 0x47, + CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x48, + CHAR_LOGIN_LOCKED_BY_BILLING = 0x49, + + CHAR_NAME_SUCCESS = 0x4A, + CHAR_NAME_FAILURE = 0x4B, + CHAR_NAME_NO_NAME = 0x4C, + CHAR_NAME_TOO_SHORT = 0x4D, + CHAR_NAME_TOO_LONG = 0x4E, + CHAR_NAME_INVALID_CHARACTER = 0x4F, + CHAR_NAME_MIXED_LANGUAGES = 0x50, + CHAR_NAME_PROFANE = 0x51, + CHAR_NAME_RESERVED = 0x52, + CHAR_NAME_INVALID_APOSTROPHE = 0x53, + CHAR_NAME_MULTIPLE_APOSTROPHES = 0x54, + CHAR_NAME_THREE_CONSECUTIVE = 0x55, + CHAR_NAME_INVALID_SPACE = 0x56, + CHAR_NAME_CONSECUTIVE_SPACES = 0x57, + CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x58, + CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x59, + CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x5A, +}; + +class WorldPacket; +class SocketHandler; +class WorldSession; + +/// Handle connection with the client software +class WorldSocket : public TcpSocket +{ + public: + WorldSocket(ISocketHandler&); + ~WorldSocket(); + + void SendPacket(WorldPacket const* packet); + void CloseSocket(); + + void OnAccept(); + void OnRead(); + void OnDelete(); + + void Update(time_t diff); + // Player Queue + void SendAuthWaitQue(uint32 position); + + WorldSession* GetSession() const { return _session; } + protected: + void SendSinglePacket(); + + protected: + void _HandleAuthSession(WorldPacket& recvPacket); + void _HandlePing(WorldPacket& recvPacket); + + private: + AuthCrypt _crypt; + uint32 _seed; + uint32 _cmd; + uint16 _remaining; + WorldSession* _session; + + ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _sendQueue; + + uint32 m_LastPingMSTime; + uint32 m_OverSpeedPings; + + // internal checks + void SizeError(WorldPacket const& packet, uint32 size) const; +}; +#endif +/// @} |