diff options
Diffstat (limited to 'src/game/WorldSocketMgr.cpp')
-rw-r--r-- | src/game/WorldSocketMgr.cpp | 353 |
1 files changed, 334 insertions, 19 deletions
diff --git a/src/game/WorldSocketMgr.cpp b/src/game/WorldSocketMgr.cpp index 0281d200109..7af1389e92a 100644 --- a/src/game/WorldSocketMgr.cpp +++ b/src/game/WorldSocketMgr.cpp @@ -16,40 +16,355 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -/** \file - \ingroup u2w -*/ +/** \file WorldSocketMgr.cpp + * \ingroup u2w + * \author Derex <derex101@gmail.com> + */ + +#include "WorldSocketMgr.h" +#include <ace/ACE.h> +#include <ace/Log_Msg.h> +#include <ace/Reactor.h> +#include <ace/Reactor_Impl.h> +#include <ace/TP_Reactor.h> +#include <ace/Dev_Poll_Reactor.h> +#include <ace/Guard_T.h> +#include <ace/Atomic_Op.h> +#include <ace/os_include/arpa/os_inet.h> +#include <ace/os_include/netinet/os_tcp.h> +#include <ace/os_include/sys/os_types.h> +#include <ace/os_include/sys/os_socket.h> + +#include <set> + +#include "Log.h" #include "Common.h" +#include "Config/ConfigEnv.h" +#include "Database/DatabaseEnv.h" #include "WorldSocket.h" -#include "WorldSocketMgr.h" -#include "Policies/SingletonImp.h" -INSTANTIATE_SINGLETON_1( WorldSocketMgr ); +/** + * This is a helper class to WorldSocketMgr ,that manages + * network threads, and assigning connections from acceptor thread + * to other network threads + */ +class ReactorRunnable : protected ACE_Task_Base +{ +public: + + ReactorRunnable () : + m_ThreadId (-1), + m_Connections (0), + m_Reactor (0) + { + ACE_Reactor_Impl* imp = 0; + +#if defined (ACE_HAS_EVENT_POLL) || defined (ACE_HAS_DEV_POLL) + imp = new ACE_Dev_Poll_Reactor (); + + imp->max_notify_iterations (128); + imp->restart (1); +#else + imp = new ACE_TP_Reactor (); + imp->max_notify_iterations (128); +#endif + + m_Reactor = new ACE_Reactor (imp, 1); + } + + virtual + ~ReactorRunnable () + { + this->Stop (); + this->Wait (); + + if (m_Reactor) + delete m_Reactor; + } + + void + Stop () + { + m_Reactor->end_reactor_event_loop (); + } + + int + Start () + { + if (m_ThreadId != -1) + return -1; + + return (m_ThreadId = this->activate ()); + } + + void + Wait () + { + ACE_Task_Base::wait (); + } + + long + Connections () + { + return static_cast<long> (m_Connections.value ()); + } + + int + AddSocket (WorldSocket* sock) + { + ACE_GUARD_RETURN (ACE_Thread_Mutex, Guard, m_NewSockets_Lock, -1); + + ++m_Connections; + sock->AddReference(); + sock->reactor (m_Reactor); + m_NewSockets.insert (sock); + + return 0; + } + + ACE_Reactor* GetReactor () + { + return m_Reactor; + } + +protected: + + void + AddNewSockets () + { + ACE_GUARD (ACE_Thread_Mutex, Guard, m_NewSockets_Lock); + + if (m_NewSockets.empty ()) + return; + + for (SocketSet::iterator i = m_NewSockets.begin (); i != m_NewSockets.end (); ++i) + { + WorldSocket* sock = (*i); + + if (sock->IsClosed ()) + { + sock->RemoveReference (); + --m_Connections; + } + else + m_Sockets.insert (sock); + } + + m_NewSockets.clear (); + } + + virtual int + svc (void) + { + DEBUG_LOG ("Network Thread Starting"); + + WorldDatabase.ThreadStart (); + + ACE_ASSERT (m_Reactor); + + SocketSet::iterator i, t; + + while (!m_Reactor->reactor_event_loop_done ()) + { + // dont be too smart to move this outside the loop + // the run_reactor_event_loop will modify interval + ACE_Time_Value interval (0, 10000); + + if (m_Reactor->run_reactor_event_loop (interval) == -1) + break; + + AddNewSockets (); + + for (i = m_Sockets.begin (); i != m_Sockets.end ();) + { + if ((*i)->Update () == -1) + { + t = i; + i++; + (*t)->CloseSocket (); + (*t)->RemoveReference (); + --m_Connections; + m_Sockets.erase (t); + } + else + i++; + } + } + + WorldDatabase.ThreadEnd (); + + DEBUG_LOG ("Network Thread Exitting"); + + return 0; + } + +private: + typedef ACE_Atomic_Op<ACE_SYNCH_MUTEX, long> AtomicInt; + typedef std::set<WorldSocket*> SocketSet; + + ACE_Reactor* m_Reactor; + AtomicInt m_Connections; + int m_ThreadId; + + SocketSet m_Sockets; + + SocketSet m_NewSockets; + ACE_Thread_Mutex m_NewSockets_Lock; +}; + + + +WorldSocketMgr::WorldSocketMgr () : +m_NetThreadsCount (0), +m_NetThreads (0), +m_SockOutKBuff (-1), +m_SockOutUBuff (65536), +m_UseNoDelay (true), +m_Acceptor (0) {} -/// WorldSocketMgr constructor -WorldSocketMgr::WorldSocketMgr() +WorldSocketMgr::~WorldSocketMgr () { + if (m_NetThreads) + delete [] m_NetThreads; + + if(m_Acceptor) + delete m_Acceptor; } -/// Add a WorldSocket to the set -void WorldSocketMgr::AddSocket(WorldSocket *s) +int +WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address) { - m_sockets.insert(s); + m_UseNoDelay = sConfig.GetBoolDefault ("Network.TcpNodelay", true); + + int num_threads = sConfig.GetIntDefault ("Network.Threads", 1); + + if (num_threads <= 0) + { + sLog.outError ("Network.Threads is wrong in your config file"); + return -1; + } + + m_NetThreadsCount = static_cast<size_t> (num_threads + 1); + + m_NetThreads = new ReactorRunnable[m_NetThreadsCount]; + + sLog.outBasic ("Max alowed socket connections %d",ACE::max_handles ()); + + m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1); // -1 means use default + + m_SockOutUBuff = sConfig.GetIntDefault ("Network.OutUBuff", 65536); + + if ( m_SockOutUBuff <= 0 ) + { + sLog.outError ("Network.OutUBuff is wrong in your config file"); + return -1; + } + + WorldSocket::Acceptor *acc = new WorldSocket::Acceptor; + m_Acceptor = acc; + + ACE_INET_Addr listen_addr (port, address); + + if (acc->open (listen_addr, m_NetThreads[0].GetReactor (), ACE_NONBLOCK) == -1) + { + sLog.outError ("Failed to open acceptor ,check if the port is free"); + return -1; + } + + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Start (); + + return 0; } -/// Remove a WorldSocket to the set -void WorldSocketMgr::RemoveSocket(WorldSocket *s) +int +WorldSocketMgr::StartNetwork (ACE_UINT16 port, const char* address) { - m_sockets.erase(s); + if (!sLog.IsOutDebug ()) + ACE_Log_Msg::instance ()->priority_mask (LM_ERROR, ACE_Log_Msg::PROCESS); + + if (this->StartReactiveIO (port, address) == -1) + return -1; + + return 0; } -/// Triggers an 'update' to all sockets in the set -void WorldSocketMgr::Update(time_t diff) +void +WorldSocketMgr::StopNetwork () { - SocketSet::iterator i; - for(i = m_sockets.begin(); i != m_sockets.end(); i++) + if (m_Acceptor) { - (*i)->Update(diff); + WorldSocket::Acceptor* acc = dynamic_cast<WorldSocket::Acceptor*> (m_Acceptor); + + if (acc) + acc->close (); } + + if (m_NetThreadsCount != 0) + { + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Stop (); + } + + this->Wait (); +} + +void +WorldSocketMgr::Wait () +{ + if (m_NetThreadsCount != 0) + { + for (size_t i = 0; i < m_NetThreadsCount; ++i) + m_NetThreads[i].Wait (); + } +} + +int +WorldSocketMgr::OnSocketOpen (WorldSocket* sock) +{ + // set some options here + if (m_SockOutKBuff >= 0) + if (sock->peer ().set_option (SOL_SOCKET, + SO_SNDBUF, + (void*) & m_SockOutKBuff, + sizeof (int)) == -1 && errno != ENOTSUP) + { + sLog.outError ("WorldSocketMgr::OnSocketOpen set_option SO_SNDBUF"); + return -1; + } + + static const int ndoption = 1; + + // Set TCP_NODELAY. + if (m_UseNoDelay) + if (sock->peer ().set_option (ACE_IPPROTO_TCP, + TCP_NODELAY, + (void*) & ndoption, + sizeof (int)) == -1) + { + sLog.outError ("WorldSocketMgr::OnSocketOpen: peer ().set_option TCP_NODELAY errno = %s", ACE_OS::strerror (errno)); + return -1; + } + + sock->m_OutBufferSize = static_cast<size_t> (m_SockOutUBuff); + + // we skip the Acceptor Thread + size_t min = 1; + + ACE_ASSERT (m_NetThreadsCount >= 1); + + for (size_t i = 1; i < m_NetThreadsCount; ++i) + if (m_NetThreads[i].Connections () < m_NetThreads[min].Connections ()) + min = i; + + return m_NetThreads[min].AddSocket (sock); + + return 0; +} + +WorldSocketMgr* +WorldSocketMgr::Instance () +{ + return ACE_Singleton<WorldSocketMgr,ACE_Thread_Mutex>::instance(); } |