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-rw-r--r--src/game/WorldSocketMgr.cpp55
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diff --git a/src/game/WorldSocketMgr.cpp b/src/game/WorldSocketMgr.cpp
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+/*
+ * Copyright (C) 2005-2008,2007 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/** \file
+ \ingroup u2w
+*/
+
+#include "Common.h"
+#include "WorldSocket.h"
+#include "WorldSocketMgr.h"
+#include "Policies/SingletonImp.h"
+
+INSTANTIATE_SINGLETON_1( WorldSocketMgr );
+
+/// WorldSocketMgr constructor
+WorldSocketMgr::WorldSocketMgr()
+{
+}
+
+/// Add a WorldSocket to the set
+void WorldSocketMgr::AddSocket(WorldSocket *s)
+{
+ m_sockets.insert(s);
+}
+
+/// Remove a WorldSocket to the set
+void WorldSocketMgr::RemoveSocket(WorldSocket *s)
+{
+ m_sockets.erase(s);
+}
+
+/// Triggers an 'update' to all sockets in the set
+void WorldSocketMgr::Update(time_t diff)
+{
+ SocketSet::iterator i;
+ for(i = m_sockets.begin(); i != m_sockets.end(); i++)
+ {
+ (*i)->Update(diff);
+ }
+}