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-rw-r--r--src/game/ZoneScript.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/ZoneScript.h b/src/game/ZoneScript.h
index 148ca994af0..ab74c8aa5d4 100644
--- a/src/game/ZoneScript.h
+++ b/src/game/ZoneScript.h
@@ -31,11 +31,11 @@ class ZoneScript
public:
explicit ZoneScript() {}
- virtual uint32 GetCreatureEntry(uint32 guidlow, const CreatureData *data) { return data->id; }
- virtual uint32 GetGameObjectEntry(uint32 guidlow, uint32 entry) { return entry; }
+ virtual uint32 GetCreatureEntry(uint32 /*guidlow*/, const CreatureData *data) { return data->id; }
+ virtual uint32 GetGameObjectEntry(uint32 /*guidlow*/, uint32 entry) { return entry; }
- virtual void OnCreatureCreate(Creature *, bool add) {}
- virtual void OnGameObjectCreate(GameObject *go, bool add) {}
+ virtual void OnCreatureCreate(Creature *, bool /*add*/) {}
+ virtual void OnGameObjectCreate(GameObject * /*go*/, bool /*add*/) {}
//All-purpose data storage 64 bit
virtual uint64 GetData64(uint32 /*DataId*/) { return 0; }
@@ -45,7 +45,7 @@ class ZoneScript
virtual uint32 GetData(uint32 /*DataId*/) { return 0; }
virtual void SetData(uint32 /*DataId*/, uint32 /*Value*/) {}
- virtual void ProcessEvent(GameObject *obj, uint32 eventId) {}
+ virtual void ProcessEvent(GameObject * /*obj*/, uint32 /*eventId*/) {}
};
#endif \ No newline at end of file